GRUPO DE STEAM
eXplorminate e4X
GRUPO DE STEAM
eXplorminate e4X
128
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1,234
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24 de septiembre de 2014
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United States 
ChrisG 19 AGO 2019 a las 11:43 a. m.
HUMANKIND Megathread
Última edición por BobbyBullets; 5 JUN 2021 a las 7:08 a. m.
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Mostrando 856-859 de 859 comentarios
Tragic 13 FEB a las 4:18 p. m. 
Publicado originalmente por Shadowhal:
Mostly driven by lots of noisy and whiny steam posters who threw a temper tantrum from not being able play god emperor when it came to war

sounds like modern gamers to me... games companies need to trust their vision more and stop listening to the minority voices that are the loudest. Social media has monetised negative commentary and two entire generations of kids are now unable to talk about anything without speaking in negatives.
Nasarog 14 FEB a las 6:04 p. m. 
Publicado originalmente por Tragic:
Publicado originalmente por Shadowhal:
Mostly driven by lots of noisy and whiny steam posters who threw a temper tantrum from not being able play god emperor when it came to war

sounds like modern gamers to me... games companies need to trust their vision more and stop listening to the minority voices that are the loudest. Social media has monetised negative commentary and two entire generations of kids are now unable to talk about anything without speaking in negatives.

Yea, that's why I stay away. This forum and Steam are as social as I get.
Shadowhal 16 FEB a las 2:27 p. m. 
Publicado originalmente por Tragic:
Publicado originalmente por Shadowhal:
Mostly driven by lots of noisy and whiny steam posters who threw a temper tantrum from not being able play god emperor when it came to war

sounds like modern gamers to me... games companies need to trust their vision more and stop listening to the minority voices that are the loudest. Social media has monetised negative commentary and two entire generations of kids are now unable to talk about anything without speaking in negatives.

Damn kids ... need to get off my lawn ... in my days, that wouldn't have happened ... grumpy grumpy.

Jokes aside, I agree. Fan feedback can be valuable and a developer would be silly to ignore it completely, especially if it points to some very obvious flaws (bugs, tech issues, strategy game AI, etc.). But separating the noise from the signal and balancing all with remaining true to the vision is quite a skill I think.
Nasarog 17 FEB a las 2:07 p. m. 
Publicado originalmente por Shadowhal:
Publicado originalmente por Tragic:

sounds like modern gamers to me... games companies need to trust their vision more and stop listening to the minority voices that are the loudest. Social media has monetised negative commentary and two entire generations of kids are now unable to talk about anything without speaking in negatives.

Damn kids ... need to get off my lawn ... in my days, that wouldn't have happened ... grumpy grumpy.

Jokes aside, I agree. Fan feedback can be valuable and a developer would be silly to ignore it completely, especially if it points to some very obvious flaws (bugs, tech issues, strategy game AI, etc.). But separating the noise from the signal and balancing all with remaining true to the vision is quite a skill I think.

That's the hardest part.
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