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Bir çeviri sorunu bildirin
That being said, what I have played of it made me feel that my $15 investment was worth every penny and still is. Development is slow, calculated, careful, and major. Each version update is a big deal and the dev clearly cares A LOT about this title and has a "when it's done" mentality I can respect even if it can take 1+ years between major updates.
Frankly right now, my top three space games are all $15 indie titles:
For the cost of one single AAA game new (or less, as many cost more than $45), you can have three very well done, yet all still in EA indie titles. All ironically are single devs as well. While each has pro's and con's, the experience they already provide gives me confidence in recommending them. :)
I’m enjoying the 4x elements of colony management they’ve added since I last played. Combat is always fun. I consider it my EVE Online offline alternative with lite 4x elements. Can’t wait to see where it goes next.
https://www.youtube.com/playlist?list=PLHqSuWJSw8SDcF86-v9IH9jqRiZm6YsvG
It's difficult to figure out at a glance exactly what the status of the game is at the moment, seems to be in some kind of early access. But it looks pretty damn solid already to me.
Anyone got it, know where it's at right now?
Updated every 1-2 years... yikes, was that a typo?! I've also been kind of curious about this game, but had same general concerns as Gregorovitch regarding development status.
Looking at their site, they've been at this since 2010. One might wonder how, exactly, they have paid the electricity bill and upgraded their PCs over a decade never mind put food on the table. Perhaps they don't need food. Or perhaps they simply don't need money. That would fit with this answer on their FAQ I suppose:
Aren’t you worried about piracy?
Oh yeah, big time. That’s why we put actual piracy in the game as a mechanic – to ward off the evil, real world software piracy. That dark voodoo will definitely work better than any other DRM scheme. That, and chicken sacrifices. Note: we do not condone chicken sacrifices.
I had to laugh at that.
I am curious what the story is behind this though, something odd about it.
0.9.1a 5/2019
0.8.1a 6/2017
0.7.2a 2/2016
https://fractalsoftworks.com/category/releases/
Not sure how the devs carry on, honestly its gotta be a side project/hobby for the dev. That being said it still has a very loyal following and consistent modding. I honestly felt 0.7 could've been called complete, I've seen less from other bigger budget games. This is a good one to follow and if you like what you see in YT vids, invest in.
It may well be. Watching this LP (although the dude plays so bloody fast I can hardly follow what's happening sometimes) I have become more and more impressed with the UI. The way I see it, it's top drawer UI design using tech from a previous era, in other words at the top end of what you might have seen maybe 15 years ago in a AAA game. GC2 era sort of thing.
I think the ship equip UI design, and the plethora of stuff you can load on your ships, looks excellent for example, give any modern space 4X a run for it's money, DW especially, Stellaris, GC3, ES2, whatever.
Which left me wondering if what we are dealing with here is very experienced devs in a semi-retired state or something.
You build big fleets of all sorts of interesting ships and you can fly any of them yourself in battle any time you like from what I can see. Which means a *lot* 'cos there's a *lot* of battles.
I've got up to ep17 on that LP I linked so far, I've found it that enthralling.
The only thing I've seen that makes me a bit wary is the survey slog to find a suitable home system for you to colonise. This looks a bit grindy and subject to RNG issues since the criteria for what makes a good system to colonise are pretty stringent and not easily found . But it may be more exiting than the streamer in question makes it look 'cos he's obviously a vet at the game and the new player may well find it more of a white knuckle squeaky bum type experience.
Nevertheless to me this game looks like a humdinger classic for the space junkie. It also looks solid as a rock for EA.
Looked for it, didn't find it. I guess you have to get it direct from the devs web site.