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Troy Aug 5, 2019 @ 5:42am
MuHa Game's Master of Magic Megathread
Hi Guys!

Some great news: Matrix/Slitherine has acquired the publishing rights to Master of Magic from the carcass of Atari AND intends to develop a sequel. This is so exciting for longtime fans like me!

-You can read all about it here on our site: https://explorminate.net/2019/08/05/slitherine-acquires-master-of-magic/

-EDIT: NEW UNVEILING OF MOM and the announcement of MuHa Games behind the development (plus some screenshots): https://explorminate.co/slitherine-announces-new-master-of-magic-game/

-EDIT: Initial Thoughts on the Reaction to MuHa's MoM as Well as My Own Impressions: https://explorminate.co/the-second-coming-of-master-of-magic/

https://store.steampowered.com/app/1623070/Master_of_Magic/

-Troy
Last edited by Troy; May 26, 2021 @ 3:25am
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Showing 1-15 of 166 comments
Army Pea Jan 22, 2016 @ 9:35pm 
Caster of Magic. (Master of Magic mod)
One of my favorite games , Master of Magic, has had a very small but dedicated mod community for years now.
This community has created fan made patches that fixed a multitude of bugs and errors in the base game.
All the while not taking liberties in changing anything that wasn't originally intended by creators.

Now a mod has given new life to Master of Magic by changing, editing and even adding new and fun additions to the game

Check the link below to see all the massive changes they have made.
Having tried a single game with the mod I can say it really feels like a new experience.
And far more enjoyable than Worlds Of Magic.
Oh snap!

So if youre a MoM fan (or new to the series) and need a breath of fresh air with a nostalgic feel give this mod a try.
Especially the diplomacy changes. Alliances baby.
:)

http://realmsbeyond.net/forums/showthread.php?tid=7751
Last edited by Army Pea; Jan 22, 2016 @ 9:35pm
Nasarog Jan 23, 2016 @ 4:44am 
Is this a MOD for the original game?
Marfig Jan 23, 2016 @ 5:06am 
Good one Army Pea! :)

This is a Must-Have mod for MoM. Really. It's right there on par with such important mods as In The Wake of Gods mod for Heroes of Might and Magic III.

It requires you to upgrade the game to 1.50, which is an even further improvement over 1.40n Insecticide already excellent upgrade. These are two very important community developed patches for MoM that fix and balance many issues of the original game, and worth an installation (details below) even if you didn't care for this mod.

Installation is really easy. But it is poorly presented by the author, so to avoid some confusion over the installation process, here are some comments.

A Word of Caution
This mod makes many changes to gameplay in order to fix some bugs/issues with the original game and provide a better game balance and experience, after the many years an entire community of players had to fully test the game mechanics.

If it's been a while and you have to relearn how to play MoM (or haven't played it in the past), don't install anything just yet. Play the normal game to familiarize with it again. The game manual is very comprehensive and is all that you need to learn the game again. But the manual becomes seriously outdated once you apply this mod. Some spells no longer exist, units have different statistics, etc.

Once you get back on track with MoM, then install the mod.

Step 1
To download, go to the author page at http://seravy.x10.mx/Wordpress/. Don't be fooled into believing this mod will change your characters into anim figures. It won't. That's a totally optional feature that you don't need to install.

Step 2
On the sidebar to the left, scroll down until you see under the Links heading, "Master of Magic, Caster of Magic Downloads" (direct link: http://seravy.x10.mx/CasterofMagic/).

You want two download the Caster.Zip and Master150RC7.zip files. The first is the actual mod, the second is the 1.50 update.

Step 3
First install the 1.50 update by extracting the Master150RC7.zip file somewhere and copying just the main folder contents (do not copy the subdirectories for now) over your main MoM installation files. That's it. You have upgraded your MoM installation to 1.50.

To check all is well, start a new game choose some random character and get the game going. In the world view, click the Game button on the upper left and check the bottom of the screen, You should see this:

http://s20.postimg.org/usibhejfx/magic_002.png

Step 4a: You don't want to install the mod
If you do not wish the mod, but just to install the update, I suggest you also apply the patches in the Master150RC7.zip file under the Optional folder. Not all of them. But the following ones:

M030AI.TXT
WO37FIX.TXT
W128FIX.TXT
W324FIX.TXT

The remaining patches are feature patches (mostly game balancing patches) that you can open in a text file and decide for yourself if you want them from the text description.

To install the patches, copy the files you want from the Optional folder to your MoM main folder. Then in the command prompt move to your MoM folder and execute the following command:

fileset wizards.exe <patchfile>

Step 4b: You want to install the mod
If you wish to install the mod, you don't need step 4a.

The mod installs just like the patch. Extract the Caster.Zip file somewhere and copy just the main folder contents (not the subfolders) over your MoM folder. You are done!

For a comprehensive list of changes (along with some explanations of their rationale and effects in the game), you can read the "CasterOfMagic.html" or CasterOfMagic.odt files in the main folder.

The Gensokyo subfolder is where those anime characters are, if you wish to install them.

The Tools subfolder should be of no importance to you at this point. If you know what they are, you won't be reading this post of mine anyways :) You can explore them later and get all the details from the forums link given by Army Pea on his post above. I'll gladly help with your questions too. But I'm just a lurker there. You need to ask me here.
Last edited by Marfig; Jan 23, 2016 @ 5:13am
Army Pea Jan 23, 2016 @ 5:38am 
You certainly outdid yourself Marfig.
Thanks for adding this comprehensive install instructions.

Ever consider writing tutorials for videogames?
I'm damn sure you could be better at it than the current (and sad) industry standard
Marfig Jan 23, 2016 @ 6:10am 
Thanks mate :) I'm a big fan of emulated games. My collection extends from MAME, to ZXSpectrum and MSDOS. So I'm usually on top of the news in that area.

Once upon a time I considered writing game tutorials. I did so in fact, before the advent of YouTube gaming videos. But was younger and with more time in my hands. Today I have trouble commiting.
Troy Jan 23, 2016 @ 7:10am 
That's a pretty cool Mod! Marfig, thanks for the excellent walk-thru. I'm particularly interested in the new item powers and spells.
Karol13 Nov 18, 2017 @ 2:12am 
Just got to this mod (for 300+ fixes)...
but as I was going through the forums, figuring out more about the patches (optional), I got to the statement : " Seravy stopped working on this mod, as he got negative feedback from random people on one forum" --> I am sad. Not only that Seravy stopped working on that, but why the hell is this world so underdeveloped, that it allows someone think he may post anything, not even considering the impact of their words. Not only that people who start working on such great mods should get their patreon, support, kickstarter and financial support, not only that we should build holy shrines and pray to these great leaders of our dreams, instead, we allow shytposting in such extended, that it makes people STOP to do what they like to do (not to mention they do it for us)

Anyway, the mod is great, excellent and superb.

Latest unofficial version I got my hands on : MoM151RC5.zip / Caster503.zip
Playing it like crazy.

Seravy: you have my respect and I want to thank you! (and the idea to bring anime into old-school gaming : WOW! I love you!)
Last edited by Karol13; Nov 18, 2017 @ 2:15am
ashbery76 Aug 5, 2019 @ 6:11am 
Hmm buying things from Atari is a risk.I am a bit sad as i feel it needs a AA budget.
Skurvy5 Aug 5, 2019 @ 6:12am 
This is cool! I really feel like Slitherine has stepped up their game recently. They are definitely becoming more main stream and I think that’s a great thing.
Martok Aug 5, 2019 @ 10:02am 
Fascinating. I never have played the original, but would be very interested in playing it with updated visuals, UI, and (especially) AI.
Army Pea Aug 5, 2019 @ 10:56am 
The taste of WoM/PQ hasn’t left my mouth
Troy Aug 6, 2019 @ 2:52am 
Originally posted by Army Pea:
The taste of WoM/PQ hasn’t left my mouth
Hope springs eternal in my heart, bro. I'll be following it closely.

Originally posted by Dieter:
This is cool! I really feel like Slitherine has stepped up their game recently. They are definitely becoming more main stream and I think that’s a great thing.
Yeah, as a publisher, they've done really well lately. Hopefully, they can do this game justice.
Gregorovitch Aug 6, 2019 @ 5:20am 
Originally posted by Troy_Costisick:
Originally posted by Dieter:
This is cool! I really feel like Slitherine has stepped up their game recently. They are definitely becoming more main stream and I think that’s a great thing.
Yeah, as a publisher, they've done really well lately. Hopefully, they can do this game justice.

It does seem as though they are having a go at breaking out of the cottage industry war game business they have specialised in. Which is important 'cos following the demise of Paradox I would say they are one of the main contenders to pick up the mantle going forward.

Fields of Glory: Empires is promising, but not there yet IMO (from what I've seen only of course). The strategy gameplay seems pretty solid to me, but the export/import to the FoG battle engine thing is not up to snuff yet, and the battles I understand take 30-60 minutes to play out - which is far too long IMO. The graphics are nowhere near good enough yet either. A Total War game battle takes 5-10 minutes usually. Better graphics and a proper in-game tactical battle engine and this game could easily take on the Total War franchise, in fact wipe the floor with it, but not until it has IMHO.

The other big litmus test is of course DW2. They have a huge opportunity with that but one is scared to death they will screw it up, that it won't be quite up to snuff for the modern market (rather like FoG: Empires.)

Will they accept that they can't grow in 2019 by selling games made by two or three people that look like they were made in 1995? And even if they do, have they the got the resources to step up to the plate?
Last edited by Gregorovitch; Aug 6, 2019 @ 5:21am
Veksha Aug 6, 2019 @ 5:47am 
With all my respect for MoM... classic "vanilla" MoM is a totally imbalanced game with terrible AI. It is a complex, deep and diverse game, extremely interesting but... in same time, it is barely playable.
Mods, such as "Caster of Magic", are solving many problems of original.

What I mean, lets try to not idealise original MoM... it has tons of problems.
Last edited by Veksha; Aug 6, 2019 @ 5:47am
Martok Aug 6, 2019 @ 1:02pm 
Originally posted by Army Pea:
The taste of WoM/PQ hasn’t left my mouth
As long as Wastelands Interactive isn't the one making the game, I think it'll be okay. :P




Originally posted by Veksha:
With all my respect for MoM... classic "vanilla" MoM is a totally imbalanced game with terrible AI. It is a complex, deep and diverse game, extremely interesting but... in same time, it is barely playable.
Mods, such as "Caster of Magic", are solving many problems of original.

What I mean, lets try to not idealise original MoM... it has tons of problems.
Yeah, I've read about MOM's awful AI before (which is why I specifically mentioned it earlier). Here's hoping Slitherine can do a better job with it this time around.
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