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Eldramoor Eldramoor
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Eldramoor Eldramoor
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ABOUT Eldramoor

Eldramoorian Hub

An unofficial group for those wanting to play and discuss Eldramoor: Haven in the Mist.

Feel free to ask any questions.

Official Discord[joinus.eldramoor.com] (referral link)
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Eldramoor FAQ
  1. What is Eldramoor: Haven in the Mist?
    Eldramoor: Haven in the Mist is a community focused, medieval fantasy VR MMORPG being developed by Resolute Games, Inc. Eldramoor takes place on an island with 5 wildly distinct zones full of monsters, resources, and treasure to discover.

  2. Is Eldramoor available now?
    Eldramoor is expected to be available in Early Access early 2027.

  3. What headsets will Eldramoor be available on?
    Eldramoor will be available on PCVR and Meta Quest 3 or newer standalone. You will be able to get Eldramoor from both the Steam and Meta stores. Currently, you can Wishlist Eldramoor on the Steam store. We have not yet determined if we will support PSVR 2.

  4. What will Eldramoor cost?
    Eldramoor will be free-to-play for the first 10 levels to allow players to experience a portion of the game before making a purchase. After that there will be a one-time charge of approximately $24.99.

  5. How can I support Eldramoor? Is there a Kickstarter available?
    While the Kickstarter has ended, the Fourthwall[eldramoor.store] page is active! Fourthwall gives you a few great ways to support Eldramoor's development, including subscribing for extra perks, purchasing Eldramoor merch and digital products, or donating directly.

  6. What classes will be available to play in Eldramoor?
    When Eldramoor launches in Early Access there will be 4 classes: Warrior, Mage, Monk and Alchemist. We intend to add more in the future. However, we are still debating what those classes may be.

  7. Will players be locked into playing one class?
    No, players will be able to swap classes on the fly and mix gear freely. You can wear plate armor as a Mage or cloth armor as a Warrior, it’s all up to you!

  8. What are the professions in Eldramoor?
    Eldramoor will have at least 7 professions to master, including: fishing, foraging, mining, woodcutting, smithing, cooking, and artisanry. Not all may be available at Early Access launch, however.

  9. Will there be social/community activities?
    Eldramoor is designed around multiplayer interactions and is full of social gameplay and co-op rewards. Dungeons, raids, and world bosses provide large scale multiplayer challenges. Resource gathering provides more loot when performed in a group. Competitions provide large groups of players with fun challenges whether they’re open participation or guild vs. guild. And when you’re tired of all that, you can always relax in the tavern with any of the smaller games/toys like darts, chess, and dice.

  10. Can I play solo?
    Absolutely! All classes can be played solo. All professions can be played solo. You can go out and explore, harvest or gather solo. Most game-play can be done solo except for dungeons and raids, though we know several of you will attempt to solo those as well.

  11. Will Eldramoor have Player vs Player (PvP) combat?
    Yes, there will be 3 distinct PvP areas found in Arinod, Glacera and Zobu. Upon entering a PvP area, a player will be warned that they are entering a PvP zone and can choose to continue at their own risk or turn back. PvP may not be available at launch, but we do consider it an important part of the game and will prioritize it appropriately.

  12. How will players travel throughout the world of Eldramoor?
    • Walking: either by using teleport or smooth locomotion
    • Climbing: players can climb almost any surface to explore new areas, or enjoy the beautiful world of Eldramoor from a different view
    • Gliding: players can jump off a cliff or hill and engage their glider to travel through the air
    • Fast Travel: There will be a fast-travel system that takes players to a designated location in each region, making sure that players can get close to where they are going without skipping all of the beautiful space we developed

  13. What is the level cap?
    When Eldramoor is released, we expect it to have a level cap of 30. Additional updates may increase the level cap.

  14. Will Eldramoor have playable species, or will it only have human avatars available?
    At launch, Eldramoor will have human avatars as well as 2 other playable species, the Feralin (cat-like) and the Zerpyra (reptile-like). There will be 2 more that get released after Early Access and we hope to add even more after that.

  15. I have heard that Eldramoor is being made with accessibility options; what does this mean?
    "At Resolute Games, we want to enable as many people as possible to find a community in our games. To that end, we are working very hard to make Eldramoor as accessible as possible. We have comfort settings for motion sickness like teleport options and vignettes. We are not using flashing lights or other seizure-inducing effects. We are including a dyslexic friendly font that can be toggled on. If we use color to define an object, it will have a secondary characteristic to help define it for colorblind players. We are designing some classes and many feature interactions with limited mobility in mind. These are some of the ways we are making Eldramoor accessible."

  16. When will Eldramoor’s Alpha and Beta be available?
    Alpha took place April 8th through April 20th, with Beta happening later this year.

  17. Will there be player testing available?
    Alpha and Beta testing will be available to those that Kickstarted the game under select tiers. Beta access is now available for purchase via their Fourthwall[eldramoor.store] page! There is a limited quantity available, so if you are interested in participating in the Beta release of Eldramoor, head to Fourthwall soon to purchase it.

  18. Will Eldramoor support haptic devices or VR treadmills?
    We’re currently evaluating haptic feedback, full body tracking, treadmills, and other peripherals. Currently we have a partnership with FreeAim and Virtuix. We know players are interested in adding these to enhance their immersion and we’re exploring options that make sense.

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Founded
July 1
Language
English