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Steam Community Market CmMkt
STEAM GROUP
Steam Community Market CmMkt
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December 12, 2012
BOAT RACER
Due to be released tomorrow, "BOAT RACER". Although the jewel in the crown of this trilogy of mini-games is the FPS arena style "Nazi's in the Mist"
I have had about a dozen people play testing the game - looking for bugs or ways to improve the game, and here are some of those notes:
1. Have some kind of distinction as to whether you played the game with the robot helping you or you played solo: well, while there is no official declaration stating whether you did it all yourself or had help - the distinction is reflected in the points. You only score points for YOUR kills, so if the robot is taking out some enemies to lighten your battle load- he is also stealing your points. If you complete the mission and subtract the 10,000 bonus points, a solo score will be roughly double that of a score where the robot helped. Plus, that distinction is difficult to declare since you can activate/deactivate the robot at any point during the game. Something that comes in handy if you are in the late rounds and start feeling the pressure and want to finally complete the mission, you can activate the robot to help you across the finish line. But again - at the expense of points.

2. Give the player some lives. One death/game over is hard: Yes, it is. Making it pretty intense and challenging. Giving the player 3 lives - or even two would make the game far less exciting and rather easy to complete. Killing 135 enemies ( total spawned in a 10 round game ) without dying is quite an accomplishment. So a big fat "NO" to that suggestion.

3.Impliment a contest between you and your helper robot - see who can kill the most:
I like this idea - to give another play mode to the game where you and your robot compete for the most kills. Since your robot can not die, the match ends when you die and the final kills tallied up. I think I will work on this for the next release

4. Have other maps to do battle : Not a bad idea. Depending on how well the game is received and if more such requests come in or not. I would be quite easy to implement but then would cease to be a mini-game and more like a regular game. Which I would do if there is enough interest.
SO I am hoping people actually download and play the game and give me their feedback. Although quite pleased it is "finished" , also a bit bummed out because it was fun to make
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Try posting in the game hub forum for the game, this has nothing to do with the Steam market.

https://steamcommunity.com/app/3428920/discussions/
Last edited by B l u e b e r r y P o p t a r t; Feb 6 @ 7:39am
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