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报告翻译问题
This required enabling Mouse-Joystick to work.
We were starting to have a lot of fun with it on the couch (split screen coop).
However, something changed and now both controller gyros move the same guy (left screen). :-(
It's way harder to play, and my kids are giving me a hard time about fixing it.
Is there a controller setting that needs tweaking so each controller can independently move a split-screen character?
Note: each controller mostly moves a single character, it's just the gyro aiming that is broken (both controllers aim the same person).
Thanks!
However, FPS games aren't supposed to have a split-screen feature. This is a PC-born genre and it never had split-screen. Split-screen is a bonus for console players who like FPS, something to compensate for inferior controls and to bring more arcade-like feel into the game. I don't think shooters should have split-screen and I don't see shooters as a party/couch type of games. If I have friends over I'd much rather play an arcade game and leave shooters for online multiplayer.
Consoles have always been social, something can play alone or with friends. Whereas PCs are solitary. Yes, you can play online, but aside from LAN parties, you'll rarely be physically next to the people you are playing with. Consoles didn't start to have real online play until the 6th generation (PS2, Gamecube, & Xbox) and it wasn't standard until the 7th. So, splitscreen was a way to emulate the feel of online play without actually being online, not emulate the feel of arcade shooters like VirtuaCop and Time Crisis (which never used splitscreens anyway).
PCs never needed splitscreen because of online play, and also because of technical limitations. As someone who plays both PC and consoles, I can tell you that consoles are (ounce for ounce and dollar for dollar) more powerful than PCs, at least until the end of a console's lifespan. (Yes, high-end rigs are more powerful than the Xbox One or PS4, but you cannot get a rig as powerful as those consoles for $500) So, consoles are able to handle splitscreens whereas your average PC can't. Adding splitscreen to the PC version of a game like Battlefield or Call of Duty would be foolish, since a the majority of potential customers couldn't run splitscreen, and would have no reason to do so even if they could.
I play them on the couch with my kids (COD, Rocket League, Magica, ...)
The PC is in the attic. (thank goodness for WOL - so I can unsuspend directly into steam from the couch)
My kids have their friends over and do the same. I'm not a PS4 expert so I'm probably missing something, but the PC/Steam experience seems to be a lot better and more functional.