Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Still missing a lot since this hasnt been updated for quite some times (well, 2 years tbh
I'm thinking specifically of No Man's sky where you freeze the action and can move the sun/light-source around, change lenses, move around the subject(s) for different angles and apply a variety of filters.
Is it a personal honour thing as to if or how much you use the photo-mod features, or do they all count as screenshots no matter what?
What if you want to post 2 or 3 versions of the same subject with different lighting of filter effects?
Whatever gets the job done is okay with us. We do prefer to stick with the in-game tools (such as photomodes, amongst other things..) as opposed to using image editing tools. If you do happen to use stuff like PS or lightroom, it's considered polite to at least mention it when you post or submit the shot under artworks.
Guilty Gear Strive added scene editor recently and allows to shoot it without HUD. But you need to unlock scene items with in-game money earned by playing the game.