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I am *usually* able to play the original clip in mpv (by dragging the ".mpd" file onto the mpv player window), and/or losslessly stitch the ".m4s" segments together using FFmpeg... but this time I had to edit this line of the "session.mpd" file to make that work:
Before:
Edited (working):
Without doing this, only a single segment of 3 seconds of video would be played in mpv or saved out by FFmpeg. (Timeline view in Steam "Recordings & Screenshots" view worked fine without needing this tweak.)
The command to stitch together the original recording losslessly with FFmpeg, without a need to re-encode, is as follows:
ffmpeg -i "C:\path\to\session.mpd" -codec copy output_filename_here.mp4
(But I needed to edit "session.mpd" as mentioned above for this to work proerly *this time in particular* -- usually I don't have to do that. I guess having the first segments of the recording gone may lead to this situation??)
Version of steam: 1731433018
Platform: Windows
The model of your computer's graphics card: intel UHD 770 (when I ran into this issue)
Your graphics driver version: 32.0.101.5972 (2024-08-19)
What game you were playing: Tomb Raider (2013)
Any other game recording software you are also using: None at the time
The sequence of what happened and what you observed:
Sequence of events is as mentioned above... Not sure if related, but there was also a partial Game / Steam crash at one point before this occurred. In Tomb Raider, I opened the Steam overlay, clicked the button in the overlay to start a recording, opened some widgets in the overlay (Game Recording view widget, Images and Videos (is that the name??) widget. This lagged quite a bit at this point, the game crashed, and Steam seems to have partially crashed. Later on after the recording session, I noticed a hung "Steam Web Helper" process with the window title "launching..." or similar. So... Maybe that interfered with the recording afterward? IDK.
I think the button in the overlay is a bit unreliable/buggy. I am starting to think the Ctrl + F11 hotkey is the only properly reliable way to start a recording at the moment in Steam Game Recording? Maybe. Yeah, the overlay "Start Recording" button seems a tad risky/buggy.
If I can be of more help, let me know. Once again, thanks for making this!
What is the work around? Switch to Record in Background and enter an arbitrarily high amount of minutes, then switch back to Record Manually?
I am really paranoid to use that feature now, and it was my first time, too. I am glad I didn't record anything of substance.