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FreeGamer Jul 3, 2024 @ 4:35pm
Background Recording Disk Space
So the way it currently works is that the time set in the settings (example 120min) counts on a per game basis.
=> Meaning that the disk space that gets calculated is a little misleading and causes the recordings to take up a lot of storage space.

What I was expecting it to be at first and what would be better in my opinion:
It should be the total recording time for every game combined. So if you play game A for 20min and then game B for another 40min, you'd have a 60min clip of both games combined. Once the limit is reached, it should either just make sure the clip never runs over 120min (so the oldest parts constantly get deleted) or it should delete the part of the clip that are from a different game all at once.

The second option for how the recording should be handled is not optimal if the 2 hours are being filled with the same game/session.

If the user wants to permanently keep a clip there should be an option to mark it for non-deletion or something like that and then the clip gets saved as is and a completely new recording will be made for the next session.
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Showing 1-2 of 2 comments
❀❀ V ❀❀ Jul 3, 2024 @ 6:27pm 
It actually already works that way. It's 120 minutes total across all games and itll overwrite anything after that.

See here from my recordings. Exactly 120 minutes across 2 games: https://i.imgur.com/dchlyQ9.png
Last edited by ❀❀ V ❀❀; Jul 3, 2024 @ 6:30pm
FreeGamer Jul 4, 2024 @ 4:26am 
oh nice, seems that I have just misread the time on a clip then and somehow assumed it counted on a per game basis. thanks for letting me know!
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Date Posted: Jul 3, 2024 @ 4:35pm
Posts: 2