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Cyneptic Jun 28, 2024 @ 5:58pm
Steam Game Recording Feedback | Suggestion: Audio Devices
Hi Valve,

I've jumped onto the recording beta today and just wanted to provide feedback to perhaps what is a "niche" set of users (myself included).

I run my PC with a GoXLR audio interface. This enables me to split the audio on my PC across various channels. (There are many products that offer this experience, hardware and software offerings like Voicemeter Banana etc)

Having tested the recording of my game I can see it has picked up my microphone audio as this device is my Windows default audio device. However, NO game audio was picked up, this is due to my game audio being routed to a sound device that is NOT my Windows system default.

I'm guessing the recording looks at the system default device and nothing more, even when "record all device audio" is enabled.

My feedback would be to implement some kind of audio channel selection option.
What audio device do you want to use for Game audio, which device for mic input and which device for chat.

Enabling multiple channels to be defined by the user, captured, seperated and tweaked post clipping is a big ask but nothing your competition doesn't already offer ;)

I understand that the user base using such a setup is small but I'd convert over from Steelseries Moments if Steam offered these audio options.

Thanks for your time :)
Last edited by Cyneptic; Jun 28, 2024 @ 6:03pm
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Showing 1-8 of 8 comments
Hellscream_130 Jun 29, 2024 @ 2:52am 
I like the feature, could see to use over obs when all I need is to select which audio first of all.
I have the game audio coming from my Monitor because it's very unhealthy to wear headphones all day, seriously.
And for it to be my first choice I would need to be able to edit in one more audio sound track.
That's all it needs.
EmeraldShovel74 Jul 9, 2024 @ 8:17am 
+1 Because I have Discord (which I would like to include in my clips) on another audio device, using Steelseries Chatmix)
GreiG Nov 18, 2024 @ 2:45pm 
I see this is a old thread since beta but as Steam Recording is now out of beta I would like to request this feature also.
Maybar66 Nov 19, 2024 @ 9:25am 
+1
47th Lemon Dec 12, 2024 @ 9:08pm 
+1
Yeah, this feels like a no brainer. For people with mixers where most of us run audio through multiple channels, selecting "All system audio" is a bit of a stretch because really it only stands for audio in that one given channel. I have system/game audio in channel 1, channel 2 for comms and channel 3 for music and all the above option does is record channel 1, since it's a Windows default system audio channel.

Here's hoping this gets expanded upon later!
Ryan Dec 12, 2024 @ 10:09pm 
Also would like this feature.

This is an issue for anyone who uses Steelseries Sonar as well. The Audio is split into multiple audio devices typically such as discord going through chat channel and everything else going through the gaming channel.

I have tried a couple workarounds and none of them have worked.

Using all system audio seems to only record your default audio channel as mentioned by commenter above.

If I choose to use selected programs and select Discord audio, that audio will get recorded, but my game won't anymore.

Even having a workaround where one of these solutions works would make it usable for me.
steeleman21 Dec 18, 2024 @ 1:17pm 
+1, badly wanting this feature as all my Discord audio is sent to a separate audio output.
Kevlar Mar 6 @ 10:31am 
+1 on this topic - being able to override the existing options (which are nice, to be clear) to explicitly select Windows audio devices would be a nice addition for folks using audio interfaces. Thanks, Volvo!
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Showing 1-8 of 8 comments
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