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If you're gonna resort to tone mapping you are better off doing it in post. Doing it in real time just adds latency.
Hoping there's a way for this to be done automatically. Maybe when a game is closed, while Steam syncs the save files to the cloud it can also work on fixing screenshots and videos recorded in HDR. I'm sure this is easier said than done, but I hope it's possible.
Yea doing it automatically might not work. Every game has their own different settings for gamma, brightness, saturation, etc for HDR. I don't think there's really a universal setting when it comes to tone mapping. It may look good in one game but completely off in another if you rely on something that is automatic. You would need a bunch of sliders to color correct but I don't think valve is going to add any kind of editing tools aside from just the most basic of basic stuff. They might at some point in the future but I wouldn't count on it.
I was afraid of that. Sounds like there needs to be a standard for this tech. :/