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A quick and easy example I can give would be to use R4 to mimic R3 in FPS games to melee instead.
A great example I think I'll use is in Final Fantasy XVI; Rebinding L4 and R4 to the D-Pad means you can easily use Torgal's attacks between combos for easier juggling.
They can be rebound tho, the controller has to be in Direct Input mode(B + Power) instead of X-Input (X + power), As long as L4/R4 aren't mapped on the controller, software can see the extra buttons, the bigger issue is if you want to manage the buttons with Steam's controller input, you really can't since it doesn't support extra buttons on 3rd party controllers.
You can bind one of L4/R4 to share button tho, useful if you want an extra action instead of a rebind.
thank you for your response! What about Flydigi Vader pro controller? It is detected by Steam, but works only as Xbox controller, even though it sends back buttons and additional face buttons separately, because reWASD recently added support for this controller with all buttons available. Thank youi!
For anything else, you might have to use either the device on-the-fly remapping, or the controller's software.
read my post above yours they added support. it's kind of incomplete tho tbh.
have to use BT instead of the dongle and the buttons aren't labeled [imgur.com] properly but work
I was able to get it to work over the dongle as well by changing it to d-input mode (Home + B) and editing config.vdf to copy the sdl mapping of Bluetooth to Dongle, but this didn't keep after a system restart. So I'm hoping this can be fixed since it appears to be simple.
So we still don't have a permanent solution to get Steam to recognise L4 and R4?
open
Find the line with your controller (I just search the word 8bitdo)
I changed mine to
I just added