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F.A. Hayek Jul 17, 2020 @ 12:10pm
How to set the controller to "flick stick" control scheme?
I also posted this in "General Discussions", but it seems traffic on there is too low...
Originally posted by F.A. Hayek:
I forgot to update this topic. At first, I couldn't find the Flick Stick entry in the right stick settings.
After some digging, I managed to do this, though (one day after submitting this thread).
So yeah, my problem is solved.
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Showing 1-5 of 5 comments
austinp_valve Jul 18, 2020 @ 1:02pm 
Start with a gamepad template then go to the right stick and set to Flick Stick and then go to gyro and set that to mouse.
R.Wut Jul 18, 2020 @ 11:55pm 
It's a bit confusing because flick stick doesn't show up with the recommended controller configurations. At least In the valve one for L4D2 it can't be selected. So you always have to switch to one of the templates first.
austinp_valve Jul 20, 2020 @ 1:28pm 
L4D2 uses Steam Input API mouse action by default because of split screen mode (if you had multiple people with actual mouse you'd all be controlling player 1's aim). I need to go any enable flick stick on SIAPI mouse actions but I think you can work around it for now. You can hit start to enable the legacy modes and then select flick stick.
austinp_valve Jul 20, 2020 @ 1:28pm 
Also yes, I probably should make a PS4 and Switch controller template for Flick Stick so it shows up in the templates list and is easier for folks to use.
A Valve employee has indicated that this post answers the original topic.
F.A. Hayek Jul 22, 2020 @ 12:26pm 
I forgot to update this topic. At first, I couldn't find the Flick Stick entry in the right stick settings.
After some digging, I managed to do this, though (one day after submitting this thread).
So yeah, my problem is solved.
Last edited by F.A. Hayek; Jul 22, 2020 @ 12:26pm
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All Discussions > Beta Feedback > Topic Details
Date Posted: Jul 17, 2020 @ 12:10pm
Posts: 5