Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I was looking forward to using it with the steam controller so I can have a free grip button for disabling the gyro, so I'm sad to see it's not quite right. The fact that it's been implemented into steam input at all is really cool though and I'm confident it'll get fixed up soon
Having the same issue. Flicking left and right works great, I can also do a full 360 degree spin if I roll the stick along the edges. But when I flick it to the back, it turns me either left or right.
If you solved the issue, can you please explain how? What does "Steam Mouse Sensitivity was too high" means, and how do I change it?
This is also very affected by mouse acceleration so make sure that in-game and Windows mouse acceleration is disabled if you want it to work well.
EDIT: So I found out another possible fix. If your Steam Mouse Sensitivity is cranked all the way up and your flick stick still isn't doing 180s, try increasing your in-game sensitivity. I doubled my in-game sensitivity and left all other settings at the defaults and I'm now able to do 180s no problem with flick-stick.
Thanks for the clarification. The frame rate slider doesn't have any numbers, how do we know what to set it to?