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Steam Input override joystick action in action layers doesn't stick
I am implementing steam input for my game, and the Steam controller configurator will not let me change the joystick actions on action layers. I can set joystick actions on action sets fine.

When I go to bind the "ScrollList" action of the "list_scroll" layer to right joystick, I can see the action in the dropdown, but selecting it doesn't "stick". It just gets changed from "inherited" to "joystick".

Here are some snippets from my .vdf file:

"In Game Actions" { "actions" { "game" { "title" "#title_game" "StickPadGyro" { "Move" { "title" "#Move" "input_mode" "joystick_move" } "Look" { "title" "#Look" "input_mode" "absolute_mouse" } } ... more button actions here ... } } "action_layers" { "list_scroll" { "title" "#title_list_scroll" "legacy_set" "0" "set_layer" "1" "parent_set_name" "game" "StickPadGyro" { "ScrollList" { "title" "#GenericScroll" "input_mode" "joystick_move" } } } ... more layers here ... } } ... localizations here ...

Expected Behavior:
In the steam controller configurator, navigate to the Game:ListScroll layer, go to joysticks, click on the right joystick (inherited), and change it to "ScrollList" action. The right joystick would now be bound to "ScrollList" action.

Actual Behavior:
In the steam controller configurator, navigate to the Game:ListScroll layer, go to joysticks, click on the right joystick (inherited), and change it to "ScrollList" action. The right joystick is now set to "Joystick", even though "ScrollList" was supposed to be bound.
Last edited by Foursaken Media; Nov 10, 2023 @ 11:40am
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austinp_valve Nov 17, 2023 @ 2:06pm 
Hi, we should have a fix in the beta client once the next formal beta cycle starts.
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All Discussions > Beta Feedback > Topic Details
Date Posted: Nov 10, 2023 @ 11:38am
Posts: 1