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I just tried it again with Dota 2 (a linux native game, does it not work with non-native titles?)
the ONLY indication was a popup on the Desktop that said files were transferring from this PC.
I didnt initiate the download from the Desktop so why is the prompt showing from there? why isnt the deck showing me where its getting the files from??
this isnt just POOR... this is BAD..
this is NOT the featre we asked for, this is just using local PC's as a cache server.
for the love of god at least just make it a drop down for the games Install button the same way games have the Stream option from local devices. just add the "transfer from PC-NAME" option. Dont change the way a current function works (basic downloads), just add the new function with this own UI option, dont take the option away from me.
edit: another update.
this stops the transferring PC being able to also download anything from steam. My desktop is more than capable of doing multiple network transfers at the same time. This has to be one of the worst feature roll-outs i've seen from steam.
im disabling this feature entirely, Valve you dropped the ball big time with this one.
It also seems to be affecting my download ability on the entire network in the same fashion downloading from the public server does, something a filezilla directory transfer DOESNT do. Its like you intentionally made this bad.
A fresh install guarantees all the files paths are associated with the game and it works. What you want is nearly impossible for Steam to implement without games being broken.
It would be wonderful, yes, but it is also a pipe dream and not in the slightest bit an issue with Steam. Sorry my man.
To add why it won't happen... the increase in support tickets would offset any advantage being provided. Yes, we can verify the integrity, but most Steam users are simply too ignorant to know these things and they would be flipping out and blaming Steam for not working properly, wasting the time of support staff who should be helping on things Steam is responsible for. Most people are not the advanced users we are. I'm with you though, the more options the better, but on this I understand the thought process behind not implementing it.
Overall redownloading the game is a small price to pay considering the alternative chaos that would ensue.
And besides, this is something you can do yourself if you really wanted to anyways, assuming your network is set up properly.
I dont think you understood what I was suggesting cuz you missed my point entirely.
im not suggesting moving your entire "state" of the game as its installed on that system, im not sure where you got that idea. It doenst have to be every link and proton prefix, just the main game folder that downloads to the ~../steamapps/common. Its a standard directory that can be copied over into any system, its the game directory as the developer provided it, it can be copied to a windows client or a linux client (unless its a linux native in which case it wont work on a windows pc obviously)
I just want a user interface option that lets you choose the game you wish to copy and the pc to copy to/from. instead we just got a game cache server built in, thats not really the same thing.
I do this via filezilla all the time, it works totally fine, once you copy that folder to the new system, go into steam, you start the download, steam proceeds to "check existing files". i was just hoping valve would intelligently include a similar function that made sense in the graphical user interface. Instead they built it into the download function and adding obscurity to an already perfectly functional download system.
and quite frankly I think they definitely could sort out how to migrate protonprefixes, they aint that deep but thats not what I was suggesting.
updates to the game dont go some where different, they go to the main game folder so that doesnt make sense. If the copy of the game on my desktop is up to date, the copy I'd transfer with filezilla would be the latest version and I wouldnt need updates.