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Or my biggest gripe is making it all a list with the labeling of stuff. I found the old UI better in that I moved the cursor over to the physical button I wanted and adjusted it from there.
The preview button is nice to see the whole config, but I found the old navigation around the controller more convenient. With the new config I often feel lost in all these menus.
I like the categorized inputs/fonts, putting in exact numbers on sliders, or how the new virtual menus look and configure great. But the general navigation of the UI doesn’t feel great.
Thank goodness for finally letting us see and set those numbers (how can the bar for progress be this low...), but the rest of this is simply not made to be used, and it is something those of us who use it need to go through a lot of time with.
I had hoped the Deck would finally mean some actual fixes for Steam Input, and I am downright alarmed at what I am seeing here, because you can tell no one who works on this actually uses it, and that way can only mean darkness.
This new UI is not good and it would have been better if they ported the Big Picture one to Deck, improving some areas. Now it looks way more intimidating than before, some functions will probably never be used by new players as they are buried under too many panels and tabs.
I do finally have a Deck but on PC I completely avoid steam input and use reWASD instead. Even on the Deck I'm mostly playing simple games and avoiding having to make robust configurations because the UI is so tedious to navigate.