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Unfortunately any animation in the new Steam UI is known to cause terrible performance drop and should be avoid at all cost. Yes, animated frame too.
Steam support can't do anything about it, it's by design.
The only workaround available is to close the chat window. The voice will continue to work, but without the performance drop.
thank for your fast reply. Meanwhile i have tried that procedure what you suggested.
Its what i didn´t actualy tried till now.
So the result is exactly what you are saying. With open chat and active talking there is approx 20% cpu load for that process (steamwebhelper). When i close the chat window (with x, not only minimize), it decreases immidiatly to approx 4% (what is still too much for a voice Chat in comparson).
Thank your for the advice!
Now than i will appeal on Valve in this way to get performance issues like this fixed in the future! My oppinion here is, that voice chat is an essential part of online gameing, specialy when i offer a chat client in a distribution platform.
I like the group chat with all his funktions. But i would like to have it open the whole time so i can trace whats going on in the Chat and who´s actually talking. ( like i have it on plattforms e.g TeamSpeak 3)
I'll leave that as nice feedback!