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You'll just have to wait and see if Rockstar adds impulse trigger support. Currently, I don't think any game uses this newly added support just yet, but hopefully we'll have more games support it soon!
If you just want the impulse vibration, use the manual method for now.
If you checked in the comments , Valve confirmed that they will add Trigger Rumble support to Steam Input API in a later SDK update.
hopefully, developers who plan to use SIAPI will be able to take advantage of Impulse Triggers without using Windows.Gaming.Input.
you can thank Microsoft for that.