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Steam pinned taskbar icon wont stack windows
when i launch steam it makes a 2nd steam icon on my taskbar than the icon i have pinned, so theres always 2 basicly if i have a steam window currently open, happened right when the big BETA update hit with the Friends list overhaul update, i didnt msg about it till now cuz i figured it was a small bug and an easy fix but its still not stacking so whenever you guys could get to it if possible, thanks

windows 10 pro - which im guessing the other windows versions are doing it too
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Showing 1-6 of 6 comments
Kaitlyn Nov 5, 2018 @ 10:25pm 
That happened to me only once, all I had to do was unpin it, then pin the new steam open. :p

(Though im assuming you tried this and im being completly useless, sorry.)
Last edited by Kaitlyn; Nov 5, 2018 @ 10:25pm
oh yeah i tried when it happened unpinned it and pinned the new one, then made a whole new desktop icon from the .exe in the folder then pinned that in case my steam icons were old on the desktop

yeah no worries its nice to know an unpin and repin worked for some ppl so ill see if i can find out why
HandyGold75 Apr 28, 2021 @ 10:00am 
Still does not stack after repinning.
Someone knows an other fix?

Using Windows 10 Education.
o still broken for you? its been fixed for mine, or at least the instance of when i posted this was fixed lol

its been a little bit so there may be another one that showed up again, or happened again for another reason here recently

you can always try changing from the Public Branch updates, over to the BETA updates, or if you are already on the BETA Branch for steam client updates, then yes it might actually be helpful to change back to the Public Branch of steam, although theres a couple steps to do so all the old steam programs files get cleared and will use all the Public Branch

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i say that cuz ever since the Library Update in late 2019 (or at least thats when i noticed it, may have been happening that way for a little longer before that though), it seems as though steam doesnt use the BETA updates system how its traditionally meant to be useful

Normally in a program / service that sets up and allows users to use a BETA build, will get all new updates that are applied, but then when its time to call the changing of a certain updates functions complete, they collect the bug reports sent to them with the internal reporting function of the program itself, and also any feedback they got on certain problem topics that needed to be worked on multiple times in the updates until its good to go for majority of OS and different variations in Hardware, then they pass the newly cut and slimmed down update all at once with the problems removed

Now in steam . . . its just 2 diffenent update points i guess you could say, for example, using the BETA branch i wake up and have a bug like Taskbar Icon Stacking that, 1 week later we get another update that fixes it but also make another bug with something else that really F's stuff up and i cant use steam, if i then changed my client to the Public branch i would have the Taskbar Icon Stacking again but avoided the big bug stopping me from using steam, then after the public branch is updated and i get a F'ed up steam again i could update to the BETA branch and hopefully the next update fixed it, otherwise then your screwed until the 1st BETA branch that fixed the problem . . .
Last edited by DG | Tom Da Bomb [S] [D]; Apr 28, 2021 @ 1:41pm
yeah i have no idea why they do this, or when exactly it started happening cuz im pretty sure it wasnt always that way, although i didnt really test it myself until 2019 when i was switching back and forth really often, so i guess it could have always worked that way but thats even worse lol

either way you slice it though at best its neglectful action on steams part, or they are intentionally attempting to mislead users into the function of the Update Branchs / Builds option

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to the point they may as well :

1)- not even have the 2 and just have 1 and the users have to deal with it, which wouldnt surprise me cuz its their recent MO

2)- or they should relabel them to Primary Branch updates and Secondary Branch updates, cuz thats way more accurate than Public and BETA, not that 1 or the other is any more functional or not, its just 2 sets of the latest builds so that if users have specific issues with 1 cuz of their Hardware or any ridiculously high number of crazy things that could have caused the effect lol, but thats not generally / traditionally what BETA and Public meant in terms of the tech industry, or i guess more specifically Program Versions / Builds

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and if it really is just a History kind of format, why dont they provide a page with all the update Builds and Dates for users to pick and change between? then just have it so if something big is changed functionally so any older Steam Build before a certain date / version wont work properly with newer systems, they could just remove / void all those updates before that are no good

although they wouldnt really have to cuz if it doesnt work at all when a users goes to launch Steam then they just have to get the newest update and then change back to one that doesnt have that issue, but it would be more a common courtesy

. . . . . oh thats right lol stupid me, that would be giving customers / users control over their products, and that just makes no damn logical, moral, or even just practical common sense in the tech industry ( -_-)
Last edited by DG | Tom Da Bomb [S] [D]; Apr 28, 2021 @ 2:00pm
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All Discussions > Beta Feedback > Topic Details
Date Posted: Nov 4, 2018 @ 9:08am
Posts: 6