Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If a game supports -vulkan then it means it accepts that parameter and enables its own Vulkan renderer.
DXVK is a series of DLLs that replace the functionality of DirectX and are typically placed in a game folder or bundled with the Proton runtime on Linux to convert Direct3D API to Vulkan.
I also checked and Left 4 Dead 2 uses an outdated version of DXVK; I have the latest version of DXVK Async (variant that compiles shaders asynchronously for better performance) I downloaded from GitHub. But I'm not quite sure if replacing core game files in my context would make me get VAC banned. I have asked Steam Support a few minutes ago, but I obviously gotta wait maybe a few days to get a response.