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Rsync is a very chatty protocol, which is the sort of thing you'd want to avoid at scales like Steam's.
If the developer has packaged their files in a pathological way (e.g. modifications are interspersed at a low density but uniformly in a file, that can cause an overly-large number of chunks to get invalidated and need downloading. You can see here: http://the-witness.net/news/2012/08/fun-with-package-sorting/ for more of a detailed discussion about this from a game dev.