Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://steamcommunity.com/groups/SteamClientBeta/discussions/0/360670708787404548/
It doesn't work for me when I played TIS Redux nor its 3rd episode which are both Source SDK 2007. Both me (Windows 10) and a friend of mine (Windows 7) have this issue, and can confirm the overlay previously worked on those.
EDIT: I don't know what I'm talking about.
Took another look and d'oh. :) I'll strike it out.
I'd try the launch options, but I don't know which TIS Redux / The Intern's Story Part 3 would even support. -console; -novid and +fps_max 61 don't seem to trigger anything, but that might be normal with those games.
I tried your work around amogan but it will only launch Source SDK Base 2007 and if I want to change game to my mod "fas" it doesn't work because it's in another folder (steam/steamapps/sourcemods). Is there a way to change directory or specify the directory in command line?
When I use this in the target of my shortcut:
"C:\Program Files (x86)\Steam\Steam.exe" -applaunch 218 -game fas
it throws the error "Setup file 'gameinfo.txt' doesn't exist in subdirectroy 'fas'. Check your -game parameter or VCONFIG setting
***UPDATE***
I just copied my fas folder to
C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2007\
and now it works... this is not the most ideal solution but yeah... maybe third source mods are moving to the common folder just like with HL1 (goldsource).
https://steamdb.info/app/215/
Okay so, Fatso, assuming you know how to make a shortcut in the first place then follow these steps for your mod:
1. Get the full path for your mod, e.g. for me it was -
"C:\Program Files (x86)\Steam\steamapps\sourcemods\fas"
Let's call this string of text <mod> as amogan did already (don't forget that the quotation marks are needed).
2. Open up your shortcut properties and fill in the following for the "Target:" -
"C:\Program Files (x86)\Steam\Steam.exe" -applaunch 215 -game <mod>
NOTE: you may use a different directory for your steam.exe e.g. "C:\Program Files\Steam\Steam.exe" and remember that <mod> is the string of text we obtained in step 1.
Put any launch commands you want after all of this, inside the target.
e.g for me I filled in:
"C:\Program Files (x86)\Steam\Steam.exe" -applaunch 218 -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\fas" -windowed -noborder
NOTE: I use a different appid (218 for SDK Base 2007)
3. In your shortcut properties fill in the "Start in:" field -
"C:\Program Files (x86)\Steam"
NOTE: you may use a different directory for your steam.exe e.g. "C:\Program Files\Steam\Steam.exe"
P.S. Thank you amogan for giving us that extra detail about the path of the mod, very useful/helpful.
But now for some reason the launch options are working for mods,BUT,you need to add them into the launch options of the required Source SDK version of the mod