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Releasing a standalone library would be the best course of action, people may create their own minimal injector or even integrate the limiter directly into a game instead of creating one from scratch that stutters like mad ;)
As TBombadil mentions, there is still some configuration work necessary to get ideal results. I am not sure whether these need to be user-facing configuration parameters or if a developer interested in the best results possible could tune them once and apply on all systems. This is all very encouraging though.