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http://www.wesgg.com/default.aspx?id_news=1985
81.95.190.16:27015 - servera Rippera
81.95.190.16:27016
81.95.190.16:27017
cw1.pcw.kiev.ua - servera pracc, pw pcw1-pcw8
-cw8.pcwkiev.ua
80.91.178.122:27015 - CSDM Cyberarena
80.91.173.150:27101 - HP AMD DM FFA REDA
80.91.173.150:27102
213.186.119.162:27015 - DM Myplace
cs4.pcw.kiev.ua - DM FFA PCW, DM FFA Headshot only
cs5.pcw.kiev.ua
195.8.40.34:27015 - pcw cw1 pw pcw1
91.203.63.11:27025 - DTS HomeNET
94.76.106.130:27001 - e-sports cw servers
94.76.106.130:27004
We have previously heard that bonding and having fun plays a very important role in the team. Could you try explaining the readers why it is important for a team to do well?
mTw | trace:
Yea, that is a tough question though. If you don't connect within the team, you have a tendency to whine, flame and get angry with each other, a lot easier than if you are all good friends(if you have a grudge against a teammate, or something like that).
Obviously that results in the team performing poorly, if you don't get along, because it removes the players focus from the game into personal stuff, and that will really hurt you in-game
You guys won your first event in a long time when topping DreamHack Summer, what would you say were the key elements for you victory?
mTw | trace:
We simply got better. We got all the tiny bits and pieces to fit together(that sounds really lame), so in every aspect of cs, we improved a lot, and that obviously helped us a lot, not losing one single map. We also won almost all of our pistol-rounds, and that makes it easier - that was something we couldn't manage to do, in all the other events where we placed 2nd and 3rd. We also weren't as unlucky as before!
http://www.wesgg.com/default.aspx?id_news=1848
http://cyberfight.ru/offline/articles/68323/?PHPSESSID=6edf37cabef19a08ae0be4cb3090ffbb