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Miju Games mijugames
STEAM GROUP
Miju Games mijugames
8
IN-GAME
32
ONLINE
Founded
March 28, 2020
Language
English
Location
France 
ABOUT Miju Games

Miju Games

Small Indie game studio.
Creator of "Planet Crafter".

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POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
Creeping Deck Prologue is available!
48 Comments
Apr 22 @ 5:25am 
I can't stop playing this help. It's so pretty and chill.
ETA: We absolutely do not ever want to see weapons or "mobs" please ignore weirdos that say that. It would ruin the game, they can go play something else.
Apr 12 @ 5:16pm 
You've taken 250 hours of my life and this is just the beginning xD

1. I would really like to be able to be on different planets with my friends when playing with them.

2. In multiplayer, each player can have their own buildings. This will bring new possibilities to the multiplayer. It will also open up the possibility of trading between players.

3. The ability to create open servers and see the list of servers.

Thanks for playing. I bought all the DLC and I'm waiting for more!)
Apr 6 @ 8:25pm 
I really enjoy the game and spent dozens of hours in it, but I keep quitting for the same reason: storage management is painfully tedious.

This is not about balance or progression. I’m not asking for automation, just basic QoL.

Right now it’s a loop: open storage, ctrl+click items, close, repeat dozens of times.

Yes, “transfer all” exists, but it just dumps everything and creates extra sorting. There is no “transfer matching items” or “quick stack”.

This adds no challenge or depth, only friction and physical strain. After long sessions, the constant clicking becomes uncomfortable for hands and wrists.

Adding a “transfer matching” option would not break progression, reduce resource needs, or automate gameplay. It would only remove tedious actions that add nothing.

The core gameplay is great, but this UX issue is exhausting and a real reason players burn out. Please consider improving inventory management.
Apr 5 @ 11:41pm 
I have ideas to

1.MAke like naturel spaning entetys like on prime like mobs that you can kill and then it is like a new way to gather food
or on Aqualis like wales or dolphins or crabs

2.Please ad wepons like swords and you can upgrade them on like an upgrade tabel that you can unlokc an aqualis and you can uprgade them whit uranium or recurces taht you get an planets

3.Pleas ad an new planet like jurasic moor whit dinosaurs (but they are agresiv and atac the player and vor this you ned to craft wepons or speers)or the jungel That has really big trees (and there are like jungel mobs but like mutated like all of the other mobs)

4.Improve the flight from one planet to the other planets whit like an animation and you have to doge like metores

but i like the game really so it would be really cool to see thet in the game
and it is my favorite game
thanks:steamthumbsup:
Mar 13 @ 12:44am 
Title: Gameplay Improvement Suggestions for The Planet Crafter

Hi everyone! Love the game, but here are some ideas to make it even better:

1. Base building. It's too simple right now. Make endgame bases require rare materials that are hard to find and mine.

2. Bigger map. Double the map size — more space for expeditions and rare resource hunting.

3. Fight the loneliness. Space games feel empty. Let's fix that with:

Orbital station with quests (find meteorites, DNA samples) and trading hub.

Companion pet (drone) you tame and feed. It carries food/water, helps find resources, and gradually reveals the map.

A companion would make the expanded world feel alive and add new mechanics. Thanks!
Feb 12 @ 7:42am 
T3 Drones T4 drones and T5 Drones should be those we find the green large ones and they should be able to automate and move to resources they need to keep production.
Would also love some automatic crafters and machines for the DNA, fish, farm & plant production, T2 & T3 crafters for the Bio dome and farms, Also Interplanetery Storage would be cool, like the massive dome it could be a trade center were rockets depot materials from the whole system and players could unlock this as an achivement after totaly terraforming all planets.
8
IN-GAME
32
ONLINE
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Founded
March 28, 2020
Language
English
Location
France