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In the QC file for the L4D2 Viewmodel, there is a Command-Line called $ikchain and also another one called ikrule without the $, but they are placed under each $animation command line, so that can take some time to remove them.
So to make the hands stop twitching like creazy that you showed in you're video, you have to remove every single Command-Line containing $ikchain & ikrule.
You can easliy find them by pressing ctrl + F, and seach for $ikchain & ikrule, then delete the entire line.
Hope this'll Help and to understand, thought im bad at explanation
https://youtu.be/S87FUPd8mnw
This is the new .qc (Note that I left the ikrule lines for the animations they didn't break because they "stick" the hands to the gun even when looking up and down): https://pastebin.com/ThcRcmhn
That seemed to sort with the issue you showed in the video.
Somehow it's the $ikchain & ikrule that breaks/position themselves odd places.
I recommend you remove all $ikchain & ikrule Command-Lines.
Hope this'll help
https://www.youtube.com/watch?v=uuwtVi6-bhQ
My .qc is the same, just without the $ikchain and ikrule lines as you told me.
For now, it can only be good as this, untill a new solution appears.
Thought im still trying on how to fix this.
Im glad i could help.
https://pastebin.pl/view/99e3b4d9
Just ask me if you need help, cause it is quite hard to explain
Also i ended up here cause of the exact same reason
https://youtu.be/9oenip_yhrI
my .qc: https://pastebin.com/NybU5EzG