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- https://developer.valvesoftware.com/wiki/Model_Creation_Overview#.MDL_files
Although there is a limit of maximum 17,433 vertices per .SMD, the limit per .MDL is much higher: 63828 vertices and 127474 triangles (anything that exceeds these numbers will result into a broken model). To achieve this - split your model into multiple .smd files and simply specify them with $model, $body or $bodygroup (each smd should still be 17,433 verts max).
This is pretty helpful, but I don't know if the cap is the same or different (hopefully higher) for .dmx files, which is essentially the number I'm looking for.