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Crowbar [Source Engine Modding Tool] CrowbarTool
STEAM GROUP
Crowbar [Source Engine Modding Tool] CrowbarTool
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October 26, 2013
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Crowbar Newbie: Too Many Flex Controllers.
Hey everyone first post and need some help.

I've hit a brick wall in my project with a error regarding too many flex controllers but I only have I believe 66 in total. The Model was previously compiled just fine I just decompiled it for personal use and to change the materials of it but upon re-compiling it throws the error at me. I've searched far and wide with not much to go on and when I do remove some flex controllers it throws either Rule for unknown flex or unknown flex controller.


I really want to learn how these things work but the overall lack of information on this topic makes it kinda hard.


Using Hashtags to hide my personal file drive names:missing:

I'll post the error log under
Compiling with Crowbar 0.71: "C:\Users\####\####\Desktop\MonoPMTests\TestQC\Mono.qc" ...

Compiling "Mono.qc" ...
Output from compiler "E:\Steam\steamapps\common\SourceFilmmaker\game\bin\studiomdl.exe":
qdir: "c:\users\kaden\onedrive\desktop\monopmtests\testqc\"
gamedir: "E:\Steam\steamapps\common\SourceFilmmaker\game\usermod\"
g_path: "Mono.qc"
Building binary model files...
Working on "Mono.qc"
SMD MODEL MonoBody.smd
VTA MODEL Mono.vta
ERROR: c:\users\######\onedrive\desktop\monopmtests\testqc\Mono.qc(133): - Too many flex controllers, max 128
ERROR: Aborted Processing on 'Kade/Mono/Mono.mdl'
CROWBAR: Deleted empty temporary compile folder "E:\Steam\steamapps\common\SourceFilmmaker\game\usermod\models".
... Compiling "Mono.qc" finished. Check above for any errors.


I'm using the studiomdl from SFM due to its higher limit but the game I am using the model in is in Garrys Mod for just me only when I am playing private with my friends.


Thanks again,
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Pixelcoin Jul 4, 2024 @ 8:50am 
i feel your pain, sorry no one responded but seriously i had that same problem,
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