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84 comentarii
iko3D 24 dec. 2024 la 8:38 
hello
Énergumène 26 dec. 2022 la 7:46 
Hi everybody
marúin 9 apr. 2019 la 22:20 
hey i need some help with something, here's a video explaining it https://streamable.com/q2w8j
3dilusion 20 mart. 2019 la 9:24 
Hello
rayith 10 iul. 2018 la 15:27 
if anyone is interested check out my rendering service for blender if anyone is in need of someone to render for them. Join my steam group for more information
Manticore 20 sept. 2017 la 15:44 
Hi evryone,

I need some help, here is the link to my problem with blender and l4d2 survivor models that I can't delete the body mesh with losing some head parts.

http://steamcommunity.com/groups/BlenderSourceTools/discussions/1/3223871682628983254/

Thanks for noticing and helping if possible.

I'm shocked that is no Left 4 Dead 2 modding section whereas it is one of the game with the most custom models made with Blender tools.
Goth Dobes! 17 dec. 2016 la 14:46 
Hello! Come check out a new and special engine that is pushing game development to the highest and most convenient levels you always wanted! Caffeine 3D! http://steamcommunity.com/groups/CAF3D
TITAN 13 oct. 2016 la 22:35 
Hi guys rate up my artwork and comment plz I would really appreciate it ^^ http://steamcommunity.com/sharedfiles/filedetails/?id=779363434
Gaming Grandpa 19 febr. 2016 la 14:49 
Hey guys, I just started using Blender and I'm trying to use StudioDecompiler (the updated version of MLDDecompiler) because I can't get Crowbar, and every time I try to decompile a file, the program crashes and only loads the references for the ragdoll and the net. The rest is lost. Any suggestions?
S_A_G_E 14 dec. 2015 la 14:30 
I am trying to make a reskin of the YER, but I am having great difficulty with the actual qc creation and importing process. Is there any way anyone can help explain to me what I need to do after I have exported my smd and LOD smd. For WEAPONS, not hats.
RABID PHLOG MAMEHINATA 20 nov. 2015 la 22:06 
[PAID RIGGING] Need modeller to rig non-valve model files into team fortress 2 models.
S = KB ln W 5 nov. 2015 la 15:51 
May I join the group? I have a problem regarding to the x-axis mirroring function. It's not working out for me. Thank you.
Cutest Kenan (They/Them) 22 aug. 2015 la 8:41 
I need help, hell, if anyone wants to make it for me then bless you, but I cannot make the backpack icon to work, I got a render, I have tried over and over, all of that ♥♥♥♥, if anyone is willing to do it for me or help me step by step with this crap then thanks.
longCHICKENlegs 15 aug. 2015 la 12:25 
hello everyone, i have a question that has been bothering me.
in tf2 when im at the very end of making a hat, i try to choose what texture i want to use. however i cant press ok.
simply when i press it it tells me that "vmt1 missing shader" and i cant apply the texture to it.
i even previewed the item and it worked well but has those ping and black boxes
help anyone?
sarak 25 iul. 2015 la 3:21 
Hello, I was wondering if there is a way to do this on mac?
BeanieBomber 18 iul. 2015 la 21:58 
Hi, i'm pretty new to blender and sfm so i dont know how to import my model into sfm, can someone please help?
Maccam 17 iul. 2015 la 9:00 
Hi
I wanted to say thank you for the modeling tutorials on blender. I had a bit of experience of blender but I had no idea how to make a hat and import it. So I looked for some tutorials, and your videos were super helpful, pretty clear and simple. Great job :)
Stojo 8 iun. 2015 la 17:26 
Hey, can you make a tutorial on making the textures like TF2's? Thanks anyway!
Mythic 25 apr. 2015 la 16:06 
I have a question I was ganna mod for tf2 and I have all the mods downloaded (to make hats of course)so after looking in my steamapps I can't find my username file in there and the only thing close to finding anything to userfile is userdata with a bunch of numbers in it which is in the steam files outside of steamapps. Am I doing something wrong or do i go to Valve for this?
[T|S|F][R♣H]TF277[KCR][S.G] 10 mart. 2015 la 8:49 
ok, i find it how, btw gr8 Tutorial
[T|S|F][R♣H]TF277[KCR][S.G] 10 mart. 2015 la 8:44 
Hello, Can you please help me, i make my own hat and now i can't export it, it always say: http://gyazo.com/97548a7b63ff4c015f97cc8c72c13138
[T|S|F][R♣H]TF277[KCR][S.G] 9 mart. 2015 la 13:18 
I am trying to make hat but now my middle mouse sometime don't working so it is here any option how to move screen without middle mouse?
Kimjutu 29 nov. 2014 la 19:58 
Is anyone online and available for a moment? I need URGENT easy advice for some commissioned work im doing. At this point id be willing to give away steam cards and discount coupons if you can help me.
Kimjutu 29 nov. 2014 la 18:06 
@stereojuice you can also hold CTRL or something and drag the triangle to pop it out into a completely new window. This is great for multiple monitor work.
Dank 16 nov. 2014 la 8:40 
Hey guys,does anyone here have a UV seamed sniper that they could send me ?i'd be very grateful.cya
Wunkus 10 nov. 2014 la 2:33 
@StereoJuice, you can create another window in blender easily, in your viewport up the top right, should be a small triange, pulling that to the left will drag out another port, you can then use this for UV texturing or whatever you want.
Lunchbox 3 oct. 2014 la 13:15 
Does anyone know why an item would attach to the bone but the edges arent attaching properly to the model. It's a head peice to it has to attach to the neck of the model but it isn't.
dunes2k 21 sept. 2014 la 9:47 
Good evening! Please vote my video "Blender Timelapse Modeling High Poly AK-74" http://www.youtube.com/watch?v=emB8R1hdKUE
76561198117379640 18 aug. 2014 la 4:17 
Hello guys, i've decided to make a dota2 item for now but i don't have any idea where to start, well i already have blender 2.71 the Addons which is the SMD tools and etc.
can anyone recommend me where to practice or any basic things in blender??
smartfartboy9 12 aug. 2014 la 18:02 
hello everyone, can anyone help me on my journey to make a dota 2 item using blender? I've had little experience 3D Modelling and i want to start making my own starting with Blender. I have the base software and scripts set up and I just need a kick to get going.
76561198081043422 6 aug. 2014 la 18:41 
map file sorry and sorry if this isnt a blender question
76561198081043422 6 aug. 2014 la 18:39 
when fixing source sdk what is a mape file and can you use blender sculpt for your models
76561198129042320 14 iul. 2014 la 2:58 
can you upload a blender along with the smd import and exportn are installed in the blender, and uploaded in the form of RAR! plese because my blender didn't want to export to smd file! thank you!
Dota-Art 9 iul. 2014 la 16:20 
Doc Return 30 iun. 2014 la 5:21 
Voilà le premier test de motion capture
capturé avec ipisoft
nettoyé avec bvhacked
retargeté avec makewalk sous blender
https://screencast.autodesk.com/Main/Details/9995d2a0-a286-4006-83ff-a305fcb18bb6
et roule ma poule
PreRaid 24 iun. 2014 la 6:36 
@Helljumper So why is there a workshop then???
Rick fetish 10 iun. 2014 la 17:24 
Pyto head bone what the heck!
Waste 4 iun. 2014 la 4:34 
Hi guys ... my problem is that i can`t make the curved part of the weapon any ideas?
twitch.tv/wtwar 25 mai 2014 la 4:09 
hello guys,
im looking for experience one pls to talk with him (new with blender)
thank you so much.
Benadryl 13 mai 2014 la 11:59 
I have an idea for a hat for Sniper, but my skills in blender are very low seeing as I just started out
Mooses Suuri 25 mart. 2014 la 7:31 
Thanks for the information :D
HellJumper 24 mart. 2014 la 20:43 
Weapons aren't allowed by the new importer. I've explained this a few times in some discussion boards, but the basic premise is that Valve has a hard time with new weapons because they require so much more work to ship (coding new mechanics, balancing it, etc.)

So they no longer accept weapon submissions via the importer. You can still manually compile your weapon models and submit them as a .zip file (just know that it will have a 0% chance of shipping). When was the last time Valve added a new weapon via the workshop?
Mooses Suuri 10 mart. 2014 la 8:29 
Hi I've been modelling hats to tf for a couple weeks and there's no problem with them. But how do I send weapon submissions to workshop? When I go to the ingame workshop submission thing it only gives me options to send a hat or a misc. Help would be appriciated!
OldSalty 24 febr. 2014 la 18:28 
Anyone found good tutorials for effectively painting directly onto the model? I would like to try and utilize this in my work flow rather than Photoshop eg. https://www.youtube.com/watch?v=SrApuPOayoU
Macuta 18 febr. 2014 la 8:30 
how can i put in the soures tool ? it doesn t show me up the user preference so i don t know what to do :(
Bulbasor 13 febr. 2014 la 21:44 
im having issue putting the smd tools in blender 6.29. When i tried doing it in the user preferences the files doesnt show up and when i tried to do it manually by pasting the python files in the add on files of blender 6.29, it says unexpected error. can someone help me? :(
Dr. Van Nostrand 11 febr. 2014 la 11:23 
I was wondering if there was a way to use blender to texture your item for team fortress and load it in without having to use photoshop. Also, thank you HellJumper for your videos, they are extrememly helpful.
Zeptimus 31 ian. 2014 la 8:07 
I imported my hat model to sfm and it has spine, pelvis and neck rigs. Is that okay/normal?
Zaeex 30 ian. 2014 la 23:05 
Game: TF2
ENGINE: Source engine MP
Zaeex 30 ian. 2014 la 22:22 
Hi, whenever I use SDK to use the faceposer I get a fatal error saying: Unable to load manifest file 'scripts/game_sounds_manifest.txt' Any help?:happymeat: