STEAM GROUP
Blender Source Tools BleST
STEAM GROUP
Blender Source Tools BleST
410
IN-GAME
2,384
ONLINE
Founded
November 8, 2013
All Discussions > Help > Topic Details
Jxxn Nov 14, 2018 @ 2:41am
Compile failed
I successfully exported my object to a DMX file, i made a qc file with the tutorial from pte jack but now when i try to compile it says that the compile of *.qc failed here is the console:

Running studiomdl for "*"...

qdir: "g:\program files (g)\blender\"
gamedir: "G:\Program Files (G)\SteamLibrary\steamapps\common\SourceFilmmaker\game\usermod\"
g_path: "*"
Building binary model files...
Working on "*.qc"
Error opening g:\program files (g)\blender\*.qc
ERROR: Compile of * failed. Check the console for details
1 Errors and 0 Warnings
Error: Compile of * failed. Check the console for details
Compiled 0 Source Filmmaker QCs with 1 Errors and 0 Warnings
Info: Compiled 0 Source Filmmaker QCs with 1 Errors and 0 Warnings

it says "Error opening g:\program files (g)\blender\*.qc" but that isn't the location for the qc.

i hope someone can help me :) thanks

Edit: i found out the problem :) i clicked wrong button and my .qc was wrong
Last edited by Jxxn; Nov 14, 2018 @ 3:00am
Originally posted by Pte Jack:
Looking at the error you posted it looks like you clicked the Compile All button instead of the button that was created when you pointed blender source tools to where the actual qc lives.

See this.
(helps if you include the link right)
https://i.imgur.com/OuajL2T.png

I would have to see your Blender Source Tools set up ( a picture like mine) to be sure though.

Edit:
Thanks Momo. I was just going back to find that discussion
< >
Showing 1-5 of 5 comments
xdshot Nov 14, 2018 @ 2:45am 
point into correct qc then
Jxxn Nov 14, 2018 @ 2:49am 
qc path is already at the good path, but it doesn't use it somehow.

Originally posted by xDShot:
point into correct qc then
Momo Nov 14, 2018 @ 3:34am 
I think the problem is Blender doesn't understand the file path you have provided. I recommend you simply download Crowbar to compile the model- it has an array of other useful features too.
The author of this thread has indicated that this post answers the original topic.
Pte Jack Nov 14, 2018 @ 11:00am 
Looking at the error you posted it looks like you clicked the Compile All button instead of the button that was created when you pointed blender source tools to where the actual qc lives.

See this.
(helps if you include the link right)
https://i.imgur.com/OuajL2T.png

I would have to see your Blender Source Tools set up ( a picture like mine) to be sure though.

Edit:
Thanks Momo. I was just going back to find that discussion
Last edited by Pte Jack; Nov 14, 2018 @ 11:13am
Jxxn Nov 22, 2018 @ 11:01am 
Originally posted by Pte Jack:
Looking at the error you posted it looks like you clicked the Compile All button instead of the button that was created when you pointed blender source tools to where the actual qc lives.

See this.
(helps if you include the link right)
https://i.imgur.com/OuajL2T.png

I would have to see your Blender Source Tools set up ( a picture like mine) to be sure though.

Edit:
Thanks Momo. I was just going back to find that discussion

yea that was the problem thanks :)
< >
Showing 1-5 of 5 comments
Per page: 1530 50

All Discussions > Help > Topic Details
Date Posted: Nov 14, 2018 @ 2:41am
Posts: 5