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Or if you want to fix it manually, just make sure there's not a single vertice of the model that is rigged/weighted to more than 3 bones.
Sorry, i forgot to crucially mention that i'm running the 2.1.0 version of Blender Source Tools on Blender 2.69, this is because of a certain python script requiring these requisites.
Since the model's already exported as a DMX, i'll try importing it in the latest versions of both worlds and see if my issue gets fixed as so.
As you could expect, all advice I have is to use the latest version of Blender and the Blender Source Tools, but I understand if you need to use older versions due to plug-ins.
But remember, you can always save the session, load it in the latest version of Blender, set the weight link cull threshold, export it, and then quit the latest Blender and go back to version 2.69 to continue working on the stuff, as a last resort or something.
I think The cull link threshold feature option should be avalible on SMD because GoldSrc format will not export if there is any weight variation across bones; I wouldn't say its a "non-existant" issue.