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CPU:intel i7 1.6ghz 8cpu
RAM:8gb
GPU: Nvidia GeForce GTS 360M
VRAM:4gb
list of add-ons enabled:
import-export: autodesk 3DS format
import-export: autodesk FBX format
import-export: BioVision Motion Capture format
import-export: Blender Source Tools(v. 1.10.4)
import-export: STL format
import-export: Scalable Vector Graphics 1.1 format
import-export: Stanford PLY format
import-export: UV layout
import-export: Wavefront OBJ format
import-export: Web3D X3D/VRML2 format
Mesh: extrude along curve
Mesh: inset polygon
Mesh: loop tools
Render: cycles Render engine
Method of install:
download windows blender installer
ran it, overrode previous version of blender.
Used http://steamreview.org/BlenderSourceTools/ install instructions to install 1.10.4 source tools and download them.
Previous version:
Blender: 2.65
source tools: 1.6.3
Current version:
Blender: 2.69
source tools: 1.10.4
Versions that work:
blender 2.65 + 1.6.3 source tools
Versions that don't work:
blender 2.69 + 1.10.4 source tools
blender 2.69 + 1.6.3 source tools
This is all just the import tool, the export tool seems to work fine.
And I use the add-ons Blender has enabled by default, plus the Blender Source Tools 1.10.4.
You say that you are importing scout_morphs_low.dmx, but the SMD importer is running (not the DMX one). Are you sure that's the name of the file you're working with? Is it one of the files under sourcesdk_content\tf\modelsrc\player\scout\parts?
Though these files I used to be able to import with the older versions of the source tools and blender. Also with blender 2.69 and source tools 1.10.4, I exported a simple sphere mesh as an smd to test the import tool and it resulted in the same thing, an icosphere at the center.
This link should work for the scout_morphs_low.dmx.smd
It's a strange error too: it says that Blender needs to be in object mode, but it is put into that mode (or rather pose mode, which works too) immediately before the exception is thrown. Yet your screenshot shows that you are in edit mode for some reason.
Try closing Blender, deleting/renaming the folder %appdata%\Blender Foundation\Blender\2.69, then reinstalling the Source Tools and importing again.