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Trong diễn đàn "Off Topic"
46
U.S. trending towards martial law and Fascist takeover
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salamander
0
past 5 years only useless updates
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Arics
Trong diễn đàn "MARVEL SNAP Thảo luận chung"
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For All The Avengers out there
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CaptainKoLa
Trong diễn đàn "Deadlock Thảo luận chung"
370
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❗️❗️ᴅᴇᴀᴅʟᴏᴄᴋ ɪɴᴠɪᴛᴇꜱ❗️❗️❗️ ✅5-10 minutes✅800+ invited
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AtesliPancar
Trong diễn đàn "TEKKEN 8 Thảo luận chung"
170
Tiger vs Diamond (August 23 4am GMT+1)
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Diamond Girls
Trong diễn đàn "Start11 Thảo luận chung"
1
How to upgrade to v2
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basj66
19
a question about apples
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Cup of Joe ☕
6
B41 Bugs go here
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Burryaga
You didn't wrong me, but I am sorry I upset you. If you had ever wronged me, I would not have tried to help fix the DAMN lib vehicle entering animation, because I don't communicate with people I dislike. The inability to make contact about this solution (which does at least work well in multiplayer) via the page of the mod that affects the outcome bugged me, so I joked about it on the way into the conversation. My bad.

I see what you're saying about the single-player result. I had not tested there; I only play multiplayer. However, vanilla cars do use "IdleDriving" for the enter xml, and those do not sit on the ground first, which leads me to believe there is something unique about how that DAMN Library moves the player to the driver's seat that explains the difference more fully than simply pointing to this animation. Obviously the vanilla cars do not behave differently in singleplayer in spite of using this animation; in both SP and MP, entering a vehicle teleports you to a seated position in vanilla cars.

For a demonstration, this is how it looks in MP with and without the patch:

https://www.youtube.com/watch?v=-NTwEKIZkTg&t=45s

You might be able to use an animation variable to change the behavior of the file as I do in ActUndead to change the animation speeds according to sandbox options. I have not tried to adjust the name of an animation this way, but it definitely works when you throw variables into numerical fields like the speed of an animation.

However, if that seems not worth the time, a very very easy solution would be an optional add-on for Multiplayer that is meant to load after that DAMN Library, and replaces that one file with the animation that looks right online. I have tested this privately and it also works. Just an idea.
25
can we get a group password goin for evergaolers?
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0wnz0r
Trong diễn đàn "Counter-Strike 2 Trao đổi"
0
Open in
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VALHALLA
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