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在「THE FINALS 綜合討論」討論區內
5
How to balance light
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YaBoi173
引用自 Singularity's Marauder
as a new player that just installed the game, i feel more threatened by medium than light

light dies instantly. If I get a lucky shot they cease to exist and i can instantly win duels against them as medium even if they have the upper hand

medium on the other hand is tanky not to die instantly and large is even more plus it has good abilities to defend the objective

i do feel like medium abilities are awful though. The medigun is trash. Phase through walls and turret are neat but extremely boring. Wish they added the Wrangler from Team Fortress 2

maybe buff quick melee damage per class. So that if light goes for the melee attack medium and heavy can defend themselves more easily by just pressing v

Light dealing 1x quick melee damage, medium does 2x and heavy does 3/4x

The melee damage being stronger the bigger the player is actually not a terrible idea. I also agree, when people first start playing the game light is quite easy to kill and it does stink for a bit, only issue is once you start getting the movement down lights begin to be impossible to hit and paired with terrible net code it does make for a stressful time when you should really be landing more hits.

My question for you tho is how does the lights damage feel for you. does it feel like they can beam too easy and dish out alot of damage or are they genuinely just poo opponents?

As someone who is paired against the sweatiest of the sweats its hard to see the point of view of new players as i was new in season 1, season one being a long time ago, i do struggle to see that fresh point of view, it is good to see that lights arnt too much of an issue for you, send us a msg once you get about 500 wins im curious to see how things are then. That was about when lights started being a bit too much for me and my friends that played at the time.

Perhaps me being in OCE is a big part of the light hate as our servers arent the best.
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