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FIX THE MATCHMAKING!!!!!!!!!!!!!!!!!!!!!!
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bradams
Originalmente postado por Roland's 2nd:
Originalmente postado por bradams:

Did you really make another account and spend 5$ on it just so you could get on the forums and use this disingenuous argument again, pretending you don't know that EOMM has been a colloquial term in the gaming landscape for 9 entire years now?

I don't like saying this often but I don't think iv ever seen another scenario that deserved it more. That's mad cringe.
This account is over 5 years old wtf are you on about?
I have multiple accounts for testing multiplayer games on a local network.
Are you seriously trying to say it's disingenuous while I've repeatedly pointed out that my data contradicts that??

Like I said to the other guy, right there is my Rivals profile, show me the loss streaks you people claim EOMM forces. Show me the loss streaks I should be "forced into" if EOMM is real.

And again no one finds that to be a colloquial term. You made that up. I can literally prove EOMM isn't even 9 years old:
https://web.cs.ucla.edu/~yzsun/papers/WWW17Chen_EOMM.pdf
Right there is the earliest paper ever printed on the idea.
It was published in 2017, 8 years ago. And at that time it was not widely known about by any stretch.
And while it is oddly hard to find historical word usage across the internet, I did manage to get ai to give me an estimate
was there discussions about eomm in 2017 publicly or were they just referencing the 2017 paper at a later date
Thinking
Kicking off 8 searches
Looking at 107 sites
EOMM discussions in 2017: Referencing the paper or wider discussion?
While the initial publication of the "EOMM: An Engagement Optimized Matchmaking Framework" paper by EA (Electronic Arts) and UCLA researchers occurred in 2017, public discussions on gaming forums specifically using the term "EOMM" in 2017 appear to be limited. Instead, evidence suggests that:

The publication and its findings became more widely disseminated and discussed on gaming forums in subsequent years, particularly around 2020.
Public awareness and discussion of the EOMM concept on gaming forums largely blossomed from players referencing the paper's findings at a later date, and connecting them to their in-game experiences, particularly around game launches or matchmaking updates.
Discussions regarding matching mechanics and player experience (which align with EOMM's concepts) undoubtedly occurred in 2017 and before, but without the explicit use of the EOMM terminology.

In essence, while the theoretical foundation of EOMM was laid in 2017, the term itself and its implications for specific games became a more prominent topic of discussion and debate on gaming forums in the years that followed.

So even at best it's only been being used for 5 years, and it is not being "used colloquially"
So I say again, you made that up.

Can't help but notice that when I showed how fake your argument is, you stopped responding entirely, despite constantly posting in every other thread. You would think if you truly believed anything you said you would have had an easy way to shut me down, rather than going and hiding elsewhere to continuing to pretend that EOMM hasn't been the term gamers have loosely used to describe any matchmaker that prioritizes engagement for many years now.

Can't say I'm surprised though. If you really didn't expect somebody to call you out on such an obvious, bogus argument, there's no way you had another fake disingenuous retort prepared in case they did, so I guess pretending you didn't see it would be your strongest option.

By all means though, keep trying to win arguments by playing dumb to what people obviously mean when they say EOMM, if you think that somehow makes you look credible or something. Don't let me stop you from driving your own clown car off a cliff.
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