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Gold dissapear every month
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Korifeus
Na forum „Paladins Русский
4
Ищу тиммейтов для игры
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2x8|mentall
2
Early Access Release Date Announcement
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Unredeemable Jank
Na forum „Off Topic
0
roblox being exposed by chris hansen
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redeyes
33
10
New Maps Coming in Hot!
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Maximax
29
2
We want Turkish language support
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Xeretrax
2
new incoming player
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NavFamG
Na forum „Sunkenland Feedback
0
Game suggestions/Feedback
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thatguy472
Last week, I wrote a feedback post regarding the new update mostly, but I did not write everything I have compiled over the 250 hours experienced in game. I may miss a few things this time around, as it has been a long time coming, but here goes. Up through the newest update- Beta 0.7.01. This is my opinions based on Insane Enemy "toughness", high enemy garrison amounts, game play.

War ships-
These need anchors. I haven't seen as much floating away this week but we also have been using the below mentioned method for transportation, so my guess is without actually driving the ships they wont float away.

As much fun as we have had, there is a desperate need for nerfing the "push boat" command. At current time, no need to waste fuel and drive the boat. You can push the boat at 275+ km/hr and get where you are going quicker, with no fuel use at all. My suggestion would be to add a cool down on the push boat command, maybe 5 pushes then a 10 second cool down. Unless you can code them to recognize other terrain (which would then require a push if actually stuck). Then it could help fix the clipping issues as well, possibly.

I have now seen enemy warships rise from the depths of the ocean, as well as sink from the distant skies. I know these are new, but just thought I would add in this note.

It would be nice to have the ability to add more than one additional storage chest to the warships. Some of these Islands have loads of loot. Although not a deal breaker at all, it would be a nice "quality of life" addition.

I have really enjoyed the warship update, thoroughly pleased with each update as they come.

Blueprints-
It would be nice to have a blue print dealer for all possible prints in the game. Here I am, end game, and still haven't found the ammo pouch (amongst many others of course). Sort of like the gun dealer, have 5-6 blue prints available to buy each time the shop has been refreshed.

Junction box-
Where do you mount this? I haven't tried building it many times, but it seems as though it is not even needed anyway? I did try just for fun, but I couldn't find a place it would allow me to build it. Aside from that, you can use the electricity console in, what i assume is, a similar manner.

Wiring-
It would be nice to have a wiring tool or something similar. As of right now, the only way I have found to remove a wire from something is to use a packing box and pick up the object. Then set it back down and rewire. (for example moving machines which require power from a generator to solar or wind power) Maybe I am missing something but I do not see any options in game for removing wires. It could be as simple as highlighting the wire and then pushing "C" to pick up wire. I wouldn't want it to be too common of a key command because then you might inadvertently do so and that could get frustrating.

Steel Ship bars-
I assume, since these have only been recently added into game, there is no actual use for them yet? We have stockpiled them but no recipe uses them and repairs on the ship with the hammer or welding tool do not require anything. It says in the description they can be decomposed into Steel Ingot, but the recycler says they cannot be decomposed. I am sure there is more coming for these items, but figured I would add it in anyhow.

Crab traps?-
We have bird and fish traps. Any chance we can get crab traps too? Late game when you are using the stove, crabs become the hardest commodity to come by. Just an idea. Clam farms would be nice too, but at least when you find those you get 4-5. We are lucky to find 3 crabs on an island at a time.

Solar/Wind power-
I know there is likely a lot more (I hope anyway! As I love the game!!) coming to this game, but as of now it seems like the solar panels and more so the wind turbines are too expensive to build. By the time you can build them, you really have no need for them. A generator has to be used already. Realistically, I just built a second wind turbine but neither of them were actually needed. It was nice to use one (or solar) for the Radar tower as that used power consistently, but other than that, nothing really needs them. I wont call them useless, but I feel like I am out of enemies to fight (aside from the ever spawning patrol boats) and really just built them for fun. Solar was a bit better, I have been using them since I first built batteries/chargers. But that was also well before the generator and Steel Ingot.

Player names/locations-
I play mostly co-op with a friend of mine. You have to be within, lets call it, 50 meters of each other in order to see the name above their head. Could that be made further? Could there be an icon at the top, on the compass, for your friends? Maybe add an option in game for players to join a squad/group/team and then they can see each others locations. I know it shows on the map, but when on the bigger islands, it would be nice to know where someone has looted by simply seeing their names. Also, how many times have we been shooting at each other with our snipers? lmao!

Planting/Cotton/Cloth-
End game, the most difficult resource (IMO) is Cloth. You need it for ammo, lots of it. I have learned to save all of the cloth we can get our hands on throughout the first 50% of the game until we are making ammo, but on high garrison levels, you need much more ammo. Planting cotton should yield at least one cotton and one seed everytime. Nothing worse then planting all of your cotton seeds and running out. I know cloth is fairly common in the world, but at 15 needed per 5 smokeless powder, there needs to be a more sustainable way to get it. Especially as more islands/enemies are added.


I am sure there will be more as I keep playing, but all in all we love the game. I look forward to seeing more as it progresses. Keep up the awesome work!
0
Option to keep the description up after a right click and moving the mouse away
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Em Sea Elle
18
Which build you running in 0.3?
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Kaoshi[San]™
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