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0
[H] 0.002900 float AWP lightning strike
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Larold
146
5
Permanently banned from all of call of duty
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Xedius
1
рус/en 3 сложность/3diff
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Evil TRE
2
How can I update my game
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fsupple1
20
DBD matchmaking has been a bad experience for me
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Haz
Opprinnelig skrevet av KiikabooTTV:
Matchmaking can feel very unfair sometimes sadly, and something you should probably try not to get frustrated over.
I think it still works on escapes/kills still, so basically if you kill 3-4 survivors your MMR goes up and if a survivor escape their MMR goes up. And this can really screw the matchmaking a lot, because imagine a new killer getting bullied all game but manage to kill everyone with NOED in end game. The killers MMR will go up and the survivors MMR will go down. This will place players in the "wrong" MMR tier and you can end up against players who a either way too un-/experienced than you.

And as a Skull Merchant player, there's not too much you can do against a really good and coordinated survivor team. Just try to keep calm, slug if you have to (if the survivors have flashlights and sabo boxes, the best strat is to slug), and if things go south anyway, just see it as good practice <3
Teams like this tend to be more focused on the saves and not so efficient on the gens, so as I said, try to stay calm and you might end up with a decent result anyway ^^ <3
As much as I don't like slugging as a tactic I can say it doesn't work with Skull Merchant. Survivors are picked up before you can apply any amount of pressure to make that work in her favor. She just simply is a poorly designed killer with no mobility, no anti pallet and high power maintenance that hinders her more than it helps. I can't tell you how many times the delay between checking her radar, recovering drones and replacing them has allowed survivors to get a head start in a chase or avoid a hit because of animation delays.
5
This franchise was left to rot, and THIS is how they want to resurrect it?
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Tr0w
725
4
another indie game getting overwhelmingly positive...
7
I made a Kf3 bug compilation
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SkacikPL
228
12
UI scaling for 4K
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Flavio Diniz
10,406
17
How high can we count until Silksong releases?
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nintenerd24
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