294,291,230件中 91-100 を表示
"Valheim 総合掲示板" 掲示板内
32
3
90% just stand around and do nothing, no stamina ever
2 分前
6 Dollar Hobo
2
Scouts can't stealth with an attached skull probe?
2 分前
Doresh
"RimWorld Combat Extended" 掲示板内
60
12
WHEN 1.6??
2 分前
Une ptite Tomate
2
does thumb meursault count as a burn id?
2 分前
maenoakisbraid
158
Update 1.0.4, King Leo and Lesson Learned
2 分前
Dimeturli
Hi developers, hello! I've found that the 60-point explosion damage of the Scarecrow doesn't receive any buffs. It always stays at 60 points. Of course, I'm not sure if this is a mechanism or a mistake. I think this might be the last bug I can find because I've been playing this game for a long time. I think I'll take a break from this amazing game until the next update. Thank you so much for making this game. As I delved deeper into the game, I discovered more and more interesting things that I want to share. When I first played this game, I thought the Hunter's damage was very low. But when I paired the Hunter with the Flour Dragon, the Flour Dragon's attack speed was astonishingly high, and the Hunter's slow made it almost impossible for the enemy to attack. Similarly, at first, I thought the wheat and wood given by the Giant's upgrade were insignificant. But when I paired the Giant with the Wisdom Tree and Betty, I was able to increase the population limit to the maximum without any wood-producing buildings. Yes, I only needed to use water to produce meat and repair the walls, and manually dismiss the Giants while constantly producing them to achieve this. It's incredible. Also, I initially thought the Whiplasher was not very practical. But when I paired the Whiplasher with the Assassin and the Dark Swordsman, they received a 200% or 400% health buff. This means that King Leonid's skill could increase their maximum health by several hundred points each time, easily pushing their maximum health to over 10,000. It's crazy. Then I want to talk about the Bosses. The ones that impressed me the most were Sir Farkas and the Dragon. They are really unique and I love them, even though they were a headache at first. For Sir Farkas, once I mastered the technique, I would release my front-line troops in batches. I would wait until the previous batch was almost dead before releasing the next one to avoid all my troops dying at once and allowing the Boss to advance. If I had the conditions, I would release my Worm Knights one by one or summon Hell Demons behind him to attack him from both sides. It's so effective. When fighting the Dragon, releasing the ranged troops in batches is a good strategy. Because if all the ranged troops die in one of the Dragon's fire breaths, there will be a period of no output. Gnomes, which are cheap and produced quickly, can also effectively counter the Dragon because the Dragon's damage is high but only single-target. These two Bosses are very unique, and their mechanisms are impressive. They are excellent designs. Also, the Cemetery map is very interesting. The unique grave-digging design and the Cemetery Shop are eye-catching. I really like these unique elements. It's just that when my population reaches the limit, I can't send out scouts. But this is not a big deal. The Cemetery Shop is very useful. However, if you could strengthen the Mummy, that would be great. Currently, the Mummy has no upgrade options and its base stats are not very high, making it difficult to use in high difficulty. Oh, by the way, don't forget King Saladin's Royal Quest. Completing 30 different units is really difficult, and it's almost impossible to do so in general. Also, when you have a sufficient variety of units, you'll find that in the Barracks menu, the information about the units at the top goes beyond the computer screen, making it impossible to operate those units. I hope in the future, you can add a feature to scroll and view the units at the top. There are many other interesting things, but I won't go into detail. Finally, I want to thank you for making this game and for your hard work.
46
1
cheaters on roofs
2 分前
TexasRucker
2
Lagging really bad in game
2 分前
baNAn4ik
2,693
13
How high can we count until 2.3 releases?
2 分前
andrei337792
"STRAFTAT 総合掲示板" 掲示板内
30
BUG REPORT: spear lunge not cancelled when tased
2 分前
StonkOverflow
16
different rarity of legendary weapons
2 分前
makropod
294,291,230件中 91-100 を表示