Αποτελέσματα αναζήτησης

Εμφάνιση 21-30 από 294,367,097 καταχωρίσεις
37
3
Okay, what did they really change?
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wuya999
5
Raijin player, question with button smash losers
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k.....
6
Разрабы накосячили
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Morpex
Στο φόρουμ «Русскоязычный Форум»
0
Скорость интернета
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Shuman
2
The problem is just the community.
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DEAD MEAT
Στο φόρουμ «Counter-Strike 2 Ανταλλαγές»
0
✨ YOUR BEST TRADER ✨ | Knives & Gloves to Trade | Online 24/7 💥
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Ravunga ⇄ REDIRECT
Στο φόρουμ «Cepheus Protocol Ideas & Suggestions»
0
Suggestions for Game Improvements
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Jackil
Engineer Priority Button (Like Medics)
Currently, engineers don’t automatically repair structures like fences or turrets—only vehicles. Manually assigning repairs across multiple bases is tedious.
Suggestion: Add a toggle similar to medics, prioritizing repairs for all infrastructure, not just vehicles.

Role-Based XP Distribution
Engineers build/repair, medics heal, and scientists extract DNA, but they don’t gain XP for these actions.
Suggestion: Adjust XP rewards to reflect role-specific tasks (e.g., engineers earn XP for repairs, scientists for DNA extraction).

Doctrine Points for Civilian Evacuations
Slow-paced games with minimal combat can leave players starved for progression despite evacuating thousands of civilians.
Suggestion: Grant doctrine points for evacuations to provide meaningful progression even in low-combat scenarios.

Aircraft Fuel Management
Patrol aircraft sometimes crash when fuel runs out instead of landing or returning to base.
Suggestion: Add a script for emergency landings or auto-return when fuel is critical. Also, allow aircraft production on carriers.

LCAC Fixes & Water Evacuations
Pathfinding is broken (e.g., targeting a beach but sailing to the wrong island or getting stuck on land).
Suggestion: Fix navigation and enable water-based civilian evacuations using LCACs.

Air Transport for Ground Vehicles
Destroyed bridges often block vehicle movement, and LCACs are unreliable (see #5).
Suggestion: Introduce a heavy-lift helicopter (unlocked via doctrine or mod) to ferry ground units over obstacles.

Security Operation Center (SOC) Upgrades
Upgrading SOCs is expensive, yet high-tier upgrades (Levels 2–3) offer little beyond visuals. Losing one feels punishing.
Suggestion:
Add a turret at Tier 2/3 for base defense.
Allow radioman functions (e.g., satellite scans) at Tier 3, since the model includes a satellite dish.
1
ищу к кому присоединится
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vovamatveev20128
0
Epic gear grop rate
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AlvenmarkUA
Στο φόρουμ «Counter-Strike 2 Ανταλλαγές»
0
[H] Butterfly Knife Bright Water, Flip Knife Doppler, Specialist Gloves Mogul and many play skins
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-LostVane
Εμφάνιση 21-30 από 294,367,097 καταχωρίσεις