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20 player lobby
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Do you get achievements while using a back up save?
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Casey
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Suggestions and Ideas: Skills and Role
Juuri nyt
JULEK
i have some ideas for Skills and Role for Character i just mean i have idea for Character


and it's only suggestion :)



Sentinel Role


For example Characters:


1 : An Engineer Character that provides little support with Sentry guns i mean Auto Turrets and with Dispenser which slowly regenerate ammo and hp and armor

Primary Weapon: Smg or Auto Shotgun

Passive Skill : that character have energy like Leona to Upgrade and Place Structures ,, Energy Regenerates and +2 Armor Regeneration Bonus

placing structures cost 1 energy point

Active Skill : Auto Turret and two Mini Auto Turrets that can place when first Auto Turret is Placed Hold Active Skill to Equip Upgrade Device and use on Structures to upgrade them this consumes 1 energy point Engineer Starts with 3 energy points which can be upgraded by Upgrade menu to for example 5 Energy Points

Auto Turret :

lvl 1

Health Points: 250

Damage : 25

Fire Rate ( Nobunaga Rifle )

Ai Bot lvl 2 ( Optional )

lvl 2

Health Points: 350

Damage: 27

Fire Rate ( Ming Rifle )

AI Bot lvl 2 ( Optional )

lvl 3

Health Points: 500

Damage: 29

Fire Rate ( Audrey Machine gun )

AI Bot lvl 2 ( Optional )



Mini Auto Turret

lvl 1

Health Points: 200

Damage: 20

Fire Rate ( Chiyo Rifle )

AI Bot lvl 2 ( Optional )

lvl 2

Health Points: 250

Damage: 22

Fire Rate ( Chiyo Rifle )

AI Bot lvl 2 ( Optional )

lvl 3

Health Points 300

Damage: 25

Fire Rate ( Chiyo Rfile )

AI Bot lvl 2 ( Optional )


Tactical Skill : Place Dispenser and Hold Tactical skill to display Build menu ( Something like kokona ultimate for Respawn ally ) for Teleporter Entrance first to place and Teleporter Exit Second Place and other things


Dispenser that slowly regenerate armor , hp and ammo

lvl 1

Health: 200

Regenerates +4 hp +4 armor +5 ammo

lvl 2:

Health: 300

Regenerates +8 hp +8 armor + 10 ammo

lvl 3:

Health 400

Regenerates +12 hp + 12 armor + 20 ammo


Teleporters:

lvl 1

Health: 200

lvl 2

Health: 250

lvl 3

Health: 300


Ultimate Skill : Spawn A Bot From Training Range With Random Weapon for example Shotgun or Smg or Assault Rifle that Escort Allies or Seek and Attack Enemies you can hold Ultimate Skill to Switch Between two Modes

Assault -- bot automaticaly seek and attack enemies

Escort -- bot automatically follows you and your allies and stay close

give Infinite bots to create or set limit Max 10 Bots and you can only create one bot per ultimate

Bot

lvl 1 ( not difficulty )

Health: 300

Ai Bot lvl 2 ( Optional )


lvl 2

Health: 350

Ai Bot lvl 2 ( Optional )


lvl 3

Health: 400

Ai Bot lvl 2 ( Optional )



Awaken 1: gives +2 Armor Regeneration and 1 point of Energy Points

Awaken 2: Boost Health for All Structures + 100

Awaken 3: you can respawn 2 bots and place 2 Auto Turrets and 4 mini Auto Turrets But their Health and Damage is Reduced by 50%


or instead of holding skill key make two options to choose on left mosue button and right mouse button like fragrans active skill

example: left mouse buttton boosts fire rate , right mouse button boosts movement speed



--------------------------------------------------------------



Support Role


For example Characters:


1: A Tank who Support Allies in close combat


Primary Weapon: Shotgun that Deals 125 damage and it's not Auto shotgun



Passive Skill: this characters Starts with 30 Temporary Armor points which not drop and when Armor is fully regenerated Temporary Armor starts regenerate to that 30 points when character have Temporary Armor then is immune to slow effects

Active Skill: Give your Ally A 50 Points of Temporary Armor that slowly regenerate Armor Points Hold Active Skill to Give yourself that Temporary Armor

Tactical Skill: Create small area that gives damage bonus for allies who enter it , Hold Tactical Skill to Create small Heal Area that slowly Regenerates HP

Ultimate Skill Create medium Area that not allow you to drop below 30% Health and gives +25 Armor .. Duration : 15 seconds Hold Ultimate Skill to boost yourself instead of creating Medium Area and Boost yourself for +50 Armor points and +50 Health


Awaken 1: Temporary Armor is Increased to 40 and provides 10 Temporary Armor Points for all Allies in range of this effect

Awaken 2: Boosts Armor Regeneration For Active skill and +5 Temporary Armor for allies in Range for Awaken 1 + Armor Bonus for Ultimate skill +15 Armor Points and +50 HP/Armor when self boost + Damage boost and Healing Boost for Tactical Skill +5

Awaken 3 : you can't drop below 30% Health but if you drop to 30% this effect is removed in 1 seconds and if you get knockdown you gain +100 Temporary Armor and +100 Health only in Knockdown State and if you are still not defeated you can get up in 7 second with +25 Health in Total: 75



or instead of holding skill key make two options to choose on left mosue button and right mouse button like fragrans active skill

example: left mouse buttton boosts fire rate , right mouse button boosts movement speed


it's only Suggestion :)
432
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