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705
14
Tonight's Forecast: Rain-cient
0
What I think needs to change.
agora
Glue
Incendiary grenades are just lame.
They stop you from moving, block you from using ADS, and there is no way to put yourself out... What the ♥♥♥♥ sorta balance is that? Fire worked perfectly fine in BF1. At the very least let us keep moving. I don't know a single person who'd move slower if they caught fire.

Maps are too small, cluttered, linear, and offer no verticality.
This is honestly the main reason I am considering not buying the game at launch. The only map that doesn't feel like its straight from CoD is Liberation Peak. However, that map is also horrifically balanced, and still way too small and linear.
The maps don't feel designed for BF at all. Where are the big open maps with groups of buildings as objectives? The fact we only got one mid map with air vehicles in the beta is crazy. Most the maps at launch still look to be small CQC maps as well. Just because you gave us Operation Firestorm does not mean every other map can be small and ♥♥♥♥♥♥.

The classes are a mess.
Support is meant to hold a position and lay down suppressive fire. Not worry about constantly leaving cover to res someone. Medic and Support need to be split. An AR makes more sense to be rushing in to save people.
Assault is a one man army that offers nothing to the team. (Combat efficiency is not team play. Any class can top the leader-board in K/D.)
Recon is losing their spawn beacon, but have C4 for some reason... When are they ever on the front near armor? ♥♥♥♥ man, sure you don't want them to get the medic bag?
And Engi gets to hold two launchers? Talk about having your cake and eating it. Choosing between AT and AA is sorta the point... Having both feels like someone threw a tantrum, so they just gave them both to shut them up.

Assault is absolutely broken.
They get a primary, a second primary, a pistol, super drugs, a grenade launcher, and soon they will get the spawn beacon too... Like, WHAT.
"We wanted to avoid Assault being a lone wolf." Are you sure about that!? Because Assault has never been this broken, and they STILL don't offer any team play. I don't count the spawn beacon because its just a stupid decision. Don't screw over another class in some pathetic attempt to fix your poor planning.
Assault is equipped for literally every situation, on their own. Its ridiculous. Ditch the sling, give them the C4, and/or make them the medic class. Them being able to heal is way less annoying than whatever the ♥♥♥♥ they currently are.

Destruction is underwhelming.
Sure, it looks absolutely fantastic, but it is almost entirely cosmetic. You can pretty much only destroy the facade of buildings. It has minimal effects on gameplay. No bringing down buildings, no creating alternate routs through the map to flank. Interiors are entirely indestructible, except in specific locations. (I haven't got to play the NY map much yet, so maybe its better, who knows.)
Also, destruction is still over-tuned. I have seen single frag grenades take out the walls of half a city block. Its ridiculous. Maps are entirely destroyed within minutes of a match.

Anyways. I think that's all I had to ♥♥♥♥♥ about. The maps and class setup are by far the biggest issues with this game. In every other way, this feels like BF is back. I hope this just ends up being the bad BF launch curse, and it gets patched to be significantly better with time.

Oh yeah. Stop being cowards and lock weapons to classes! I'm annoyed we only have one playlist for it this time around. Breakthrough's balancing is ♥♥♥♥♥♥♥ awful and I refuse to play it.
66
5
deleted. auto aim killed this game.
agora
Zoldar
83
9
DLC prices need to chill out.
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naapsuland
31
3
WE need a Co-Op
agora
KoT
4
ищу людей
agora
арбуз
No fórum "VAC Discussion"
17
I dont know what just happened
agora
TopDog
5,125
28
How high can we count until this game releases?
agora
KidFox
0
BIG INVENTORY UP FOR TRADE 50+ KNIVES
0
i have groot card
agora
Winterfoz
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