安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Cheat sites marketing.
Lession 1: Claim your cheat is undetectable.
Lession 2: Boast about features.
Lession 3: Claim it's even more undetectable.
No cheat site will get people to it if it wrote. "Come and get your detectable cheats that'll get you banned within a few days!" Absolutely no one would have that as their marketing logo for a cheat site.
Either it actually is undetectable or VAC is not working enough..
So take ur pick.
Numbers don't always mean anything, especialy with unproven statements.
I can go find 3000 people who cliam the world will end to tomarrow. Will it?
How many weight loss drugs out there claim to help you losse weight reguardless of what you eat?
What about Anti-Virus programs? Are they all the best? They all claim to be.
You are playing in bad admin'd servers that attract plenty of cheaters.
They've been already tagged and not banned yet.
You are playing in a game without a way of getting rid of cheaters on sight.
I'd love if some of you that always state 'Plenty of cheaters' cam eup with some more interesting data than 'I run into cheaters every game' because that, and saying nothing is about the same.
I've been playing for months and have not found a single cheater. So VAC is working wonderfully.
Now tell me what makes your statement more true than mine.
Did anyone expect it to be diffrent then prior versions? Same game, diffrent name, you guys bought what used to be free content for $60.00.
* Professional cheaters are most likely skilled coders, they write their cheats by reverse engineeering game files, they stress game servers so they lag and they can "dupe" valuable items, they probably have a forum which they can share their experiences of how to cheat or what to avoid or how to exploit a game bug etc.
* Many of them cheat because they actually make money out of it. Most of them don't sell their undetectable cheat program but they use it for themselves so they can have undeserved ingame items and tradeable goods. And of course they don't want to make their cheat to be famous only to be patched by game company. No one cuts the chicken that lays golden eggs.
* In the past when you talked about in game trading only RPG games and chinese farmers would come to mind. Today the situation is different.
* Many hackers don't try to steal bank accounts anymore. Instead they cheat in games. Or they try to steal gamer accounts. You may have heard about attacks to Blizzard's and Valve's hashed gamer accounts.
* Because robbing a bank is a serious crime and it is protected with many security systems and if a security breach occurs Police and other government agencies take it very seriously to catch the thief. But in video games everything is happening so fast and there are many unanswered questions about some game of your 10 year old kid plays when he says he is scammed by a random internet guy. Who are you gonna turn to? Or an in game item that actually doesn't exist in real life makes thousands of dollars then someone finds a way to replicate that item without being detected to anybody, how is that different from speculating on the stock market?
* It is certainly true today for many games utilize in-game trading system and these games vary from RPG's, car racing to even FPS games it's everywhere and people spend millions of dollars to ingame goods. And cheating is evolved from just being a troll in a game to a pretty much advanced hacking because a lot of money is involved.
* Oh and i don't have detailed verifications on this matter either. Because i'm not a journalist, or an academic researcher who records every evidence he encounters. I'm just a casual gamer who doesn't cheat. But the these days internet is worse than ever and the evidence is certainly there. And for people who devote most of their time and energy to a game without cheating, there is always gonna be a certain level of dissapointment.
As long as the above condition remains valid of course, that's why VAC in the end is backed up by proper server administration (that -only the heavens knows why- CoD doesn't support) and player reports - as stated by BurtonJ, reports make VAC (team?) look closer at the incriminated player's machine.
And if I'm correct way way back in this thread it was mentioned that VAC does not perm-ban as a normal admin would do..If that is true that might explain it.. However I will ask a buddy who was banned if his restriction still applies and if possible find out when/why exactly he got banned..
I requested that my buddy quickly reinstall MW2 MP and try to start it up after well over 2.5 years non-service and it still doesn't start.. VAC status still states that MW2 MP is disabled due to suspected cheating and no indication for a due ban-lift.
As of [Jondm8]'s point of view, I agree up to a point.. Of course you will have buyest admins but I think (a.k.a. hope) those are scarce.. But to stop buying multiplayer games I think goes a bit far...Personally I just decide not to play the MP if I sense a lot of cheating going on.
My first order of business when entering an already started MW2 game is "tab" to see the score table..If there are weird scores like 53 - 4 and most of the others are x - 10+...I play the next game to find out if the others are complete noobs or not..If not then I try to focus on the hacker and if that doesn't work out I just disconnect...
But no way I let hackers decide what game I want to buy...
VAC bans are per a game not an account. Somene banned in MW3 can still play BO2 just fine.