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orjikubar Mar 20, 2016 @ 1:55am
Steam Achievement Manager
i think its like impossible to find people who use it.
reason 1-offline achievements
when you get achievements offline like , 10 ach.and get online , they will be counted as you get them in the moment you get online which means its exactly like the sam.how can you understand the difference.
reason 2-full saves
there is many games that you can install full saves.but not multiplayers.which is hiding sam.
reason 3-locked achievements
also a friend told me there is this "locked achievement" system which prevents you from cheating those achievements.i mean why dont you put locked ach. if you dont want people to cheat , put the system and no one gets hurt.
reason 4-multiplayer games
like cs-go or etc. games there are achievement maps everywhere.which is another way to hide sam.
reason 5-achievements wont get you so high
which means , most of the people will not even care if you cheat for them or not , im pretty sure some community moderator come here and say otherwise about every reason i said and will say use it on your risk but trust me , i have a dozen of friends who were using them for 2 years at least.
Last edited by orjikubar; Mar 20, 2016 @ 1:55am
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Showing 1-15 of 26 comments
Is there even a single game on Steam in which having an achivement gives you anything tangible whatsoever? (i.e. some in-game item or advantage tied to an achievement)

If the answer's, "No," then there isn't a problem. Achievements are meaningless bits of fluff, anyway, so who cares?
Cortexion Mar 20, 2016 @ 2:14am 
Originally posted by Hotblack Desiato:
Is there even a single game on Steam in which having an achivement gives you anything tangible whatsoever? (i.e. some in-game item or advantage tied to an achievement)

If the answer's, "No," then there isn't a problem. Achievements are meaningless bits of fluff, anyway, so who cares?

TF2 (surely more)
Getty Mar 20, 2016 @ 2:22am 
it's not impossible, it's actually pretty easy and very obvious in cases like yours.
also wrong forum.
Originally posted by GamerNato:
Originally posted by Hotblack Desiato:
Is there even a single game on Steam in which having an achivement gives you anything tangible whatsoever? (i.e. some in-game item or advantage tied to an achievement)

If the answer's, "No," then there isn't a problem. Achievements are meaningless bits of fluff, anyway, so who cares?

TF2 (surely more)

What do TF2 achievements give people? Some weapon they couldn't get otherwise? I'm curious because I had no idea any achivement in any game gave anything other than a digital image on a profile.
Cortexion Mar 20, 2016 @ 2:27am 
Originally posted by Hotblack Desiato:
Originally posted by GamerNato:

TF2 (surely more)

What do TF2 achievements give people? Some weapon they couldn't get otherwise? I'm curious because I had no idea any achivement in any game gave anything other than a digital image on a profile.

some TF2 achievements (milestones for all achievements in tiers for a class) gives items
Originally posted by GamerNato:
Originally posted by Hotblack Desiato:

What do TF2 achievements give people? Some weapon they couldn't get otherwise? I'm curious because I had no idea any achivement in any game gave anything other than a digital image on a profile.

some TF2 achievements (milestones for all achievements in tiers for a class) gives items

Ah, but those items are a.) duplicates of the base starting item with different descriptions, yes? and b.) untradeable. Or have I missed something? Are any of these items both functionally different (thus arguably giving an "advantage" and/or tradeable? If "No" then they're essentially cosmetic and have no effect on gameplay, or the Market or Trade.
Cortexion Mar 20, 2016 @ 2:35am 
Originally posted by Hotblack Desiato:

Ah, but those items are a.) duplicates of the base starting item with different descriptions, yes? and b.) untradeable. Or have I missed something? Are any of these items both functionally different (thus arguably giving an "advantage" and/or tradeable? If "No" then they're essentially cosmetic and have no effect on gameplay, or the Market or Trade.

A. no, they are different weapons with different mechanics and effects (a bow instead of a sniper rifle for example or a bat that has an added stun affect)
B. yes but i hear there are ways around it (somehow)
Originally posted by GamerNato:
Originally posted by Hotblack Desiato:

Ah, but those items are a.) duplicates of the base starting item with different descriptions, yes? and b.) untradeable. Or have I missed something? Are any of these items both functionally different (thus arguably giving an "advantage" and/or tradeable? If "No" then they're essentially cosmetic and have no effect on gameplay, or the Market or Trade.

A. no, they are different weapons with different mechanics and effects (a bow instead of a sniper rifle for example or a bat that has an added stun affect)
B. yes but i hear there are ways around it (somehow)

Gotcha. Well then weapons with new/different effects is indeed a problem, I agree. They shouldn't be tied to achivements but simply straight play-time or the like. Bummer. One would've thought that if anyone would've been smarter than that it would've been the very company that created the whole system in the first place.
! Mar 20, 2016 @ 7:21am 
well it annoys the people that actual achieved their achievements without the use of third party programs

like sayonly 0.2% of people have an achievement in a game if i got it legit i would feel proud and then if i saw someone get it by using SAM it would piss me off because they didnt actually achieve it they cheated it like the scum bag they are
The Giving One Mar 20, 2016 @ 11:27am 
Originally posted by Truck:
im pretty sure some community moderator come here and say otherwise about every reason i said and will say use it on your risk but trust me , i have a dozen of friends who were using them for 2 years at least.

Actually, you may be surprised.....

http://steamcommunity.com/discussions/forum/9/458606248639168598/#c458606248640850757
http://steamcommunity.com/discussions/forum/9/528398719796232603/#c528398719801299990
orjikubar Mar 20, 2016 @ 12:18pm 
", im pretty sure some community moderator come here and say otherwise about every reason i said" any real evidence for some person gotbanned because of they used sam?
The Giving One Mar 20, 2016 @ 12:23pm 
Originally posted by Truck:
any real evidence for some person gotbanned because of they used sam?

Click the links I have provided. There is no evidence that SAM causes a VAC ban. I have seen an account with nothing but Team Fortress 2 on it and SAM was used to hack the achievements. And the profile has been reported many times, along with its use on VAC servers, but still no VAC ban. Because cheating, as defined by Valve, is..

"Gaining an unfair advantage over other players." Since SAM does not give you an advantage over anyone else, that is my assumption as to why they don't care about it or seem to, that is.
Last edited by The Giving One; Mar 20, 2016 @ 12:25pm
J4MESOX4D Mar 20, 2016 @ 1:21pm 
There is indeed no evidence that SAM causes VAC bans however the creator of this software has said that the program if running when connected to a VAC secure server could be flagged as a malcious process and the person will be at risk of a ban. On our old BF4 server; I did receive Battleye process data reports where a user had SAM accidently open at the time of being connected on our server so it certainly can be traced manually as an open process along with the likes of Fraps, Shadowplay etc.

Logic would dictate that you shouldn't use the software regardless but certainly not when connected to a VAC server. I can't see Valve adding it to any approved process list but then again; the software isn't consistent with the concept of VAC so I'm not sure if they wouldn't be able to ban for it. It will always be a grey area and whether it's viewed as a cheat engine or hamless software; we will never know but SAM is good at demonstrating a person is not credible when they've cheated their achievements and have a ban on record.
orjikubar Mar 20, 2016 @ 1:29pm 
i said the program was perfect , its all about the user.if they fail , what can the program do?
orjikubar Mar 20, 2016 @ 1:30pm 
Originally posted by The Giving One:
Originally posted by Truck:
any real evidence for some person gotbanned because of they used sam?

Click the links I have provided. There is no evidence that SAM causes a VAC ban. I have seen an account with nothing but Team Fortress 2 on it and SAM was used to hack the achievements. And the profile has been reported many times, along with its use on VAC servers, but still no VAC ban. Because cheating, as defined by Valve, is..

"Gaining an unfair advantage over other players." Since SAM does not give you an advantage over anyone else, that is my assumption as to why they don't care about it or seem to, that is.
actually some achievements cause some players to get additional items , and buffs or smth.like there are skins you only reach with speacial achs.
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Date Posted: Mar 20, 2016 @ 1:55am
Posts: 26