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2: If those trainers are for different games then you'll be fine
3: There is no tool that will scan for hidden cheats on your PC. If you want to be sure you don't have anything like that then the best thing you can do is reformat your PC and reinstall your OS. The chances of you downloading a trainer/mod for 1 game and then it secretely containing a cheat for a VAC enabled game is really slim, so you should be fine in most cases. But yes always be sure that whatever you're downloading comes from a trusted source.
SAM doesn't cause VAC bans. And if by cosmetic mods you mean skin/texture packs from websites like gamebanana, then you'll be fine. Just don't use a .exe file to change skins/textures as that can get you VAC banned.
And the SSA is clear on that.
EDIT............
It's not a big deal, but anyone can just delete games then re-add them later, so that's not really proof of anything. Don't get me wrong, as I am not saying you are trying to cop out or anything, just saying that there are easy ways around that.
I don't understand what argument you are trying to get across here. While all cheating is modding, not all modding is cheating. I am talking about modding Witcher 3, which has no server because it is a single player game. Also, not every server is secured by VAC. The Dark Souls games have a server and none of them have VAC.
I know what you are trying to say; my recent activity is not sufficient evidence that I haven't played a VAC game in a considerable amount of time. I could take pictures of each VAC protected game in my library with the Last Played, but that doesn't solve the problem of me proving that I didn't delete any games from my library.
And yes, all VAC protected game servers are VAC secure by default.
I thought you could only get VAC banned if you play a game that has the Valve Anti-Cheat Enabled tag on it. One reason I thought modding in single player doesn't trigger VAC bans is because games like Cities: Skylines and Skyrim have large modding communities and if the mods were known to cause VAC bans, there would be plenty of warnings and stuff like that to prevent players from accidental VAC bans. I don't mean to be rude, but I am still not convinced that you can get VAC banned from only playing single player mode without playing any VAC protected game.
Also, when you said "All servers are VAC secured by default" in post #4, I didn't realize you were referring to VAC protected game servers. My mistake.
You can only be VAC banned if you cheat in a VAC secured game. Modding/cheating or whatever else you do in a non VAC game such as Witcher will not get you VAC banned because it doesn't use the VAC system.
Yes, the game has to be VAC enabled. Also, games like CoD games allow no modifications whatsoever. Any changes to any files in CoD games can earn that account a ban.
So sometimes, modding is cheating, technically. At least where VAC is concerned. Feel free to do a forum search here for "VAC banned from single player" or other relevant terms and you can see that I am not the only one explaining how that works.
The SSA states that using cheats may earn that account a ban. It does not get specific as to those cheats only being used in online multiplayer. It says that cheats may cause the account to be banned in online multiplayer. So that is why I was making that clarification.
Finally, this is very important also, what the good Snaggle said :
You are "probably" ok with this tool that you want to use, but unless you wrote the code yourself, you can't be 100% sure of what else it may do.
CS: GO player releases fake hack and purposely gets 3,000+ cheaters VAC banned
https://www.pcgamesn.com/counter-strike-global-offensive/cs-go-player-releases-fake-hack-and-purposely-gets-3000-cheaters-vac-banned
But yes I do see your point now about the SSA (Section 4):
"Steam and the Content and Services may include functionality designed to identify software or hardware processes or functionality that may give a player an unfair competitive advantage when playing multiplayer versions of any Content and Services or modifications of Content and Services ("Cheats"). You agree that you will not create Cheats or assist third parties in any way to create or use Cheats."
The last sentence isn't clear whether they refer to singleplayer and multiplayer or just multiplayer.
Also, as for the fake hack, those cheaters who got banned deserve it in my opinion because their intent was to ruin the fun for other players. If it was a fake Witcher 3 mod that gets the player VAC banned, then it isn't really deserved because the player's intent was to mod a singleplayer game and not ruin anyone else's experience.
Lastly, I'm not sure if this is clear but I only want to mod games with no VAC protection at all and that are 100% singleplayer. I think you may have thought that I was planning on modding games like Left 4 Dead 2 which has a singleplayer and a multiplayer mode, but is VAC enabled and that I would get VAC banned even if the mod was solely directed for Left 4 Dead 2 singleplayer mode.
Yes, I was not at all defending those that got caught with the fake hack example, but my main point was that you need to always download anything from a trusted source, which was what the good Snaggle said in that comment.
Now, what a trusted source is and what an untrusted source is....that's where it gets grey. So you have to be very careful.
Cheats don't necessarily detect as viruses either. In fact, most of them probably don't, unless maybe part of an .exe file. So unless the code can be examimed and the person actually knows what code they are looking for, then there is no way to know for sure.
And of course, if that code was identifiable already anyway, then VAC might already know about it, as VAC only bans for identifiable cheats. The cheats have to be known for sure by VAC to in fact be cheats.
Thanks. Hope anything I said did not appear to get too far off track, but just wanted to clarify some things in case it might help you or others that may see this.