szatanica 2024 年 9 月 17 日 上午 7:36
What happened to gaming? No game is true fun anymore..
I was scrolling through the immense list of games I managed to gathered over the years and for some reason (and I've been observing this for many years now) nothing really looks attractive and exciting anymore. Sure, there are so many "amazing" games out there, a lot of indie productions into which developers pulled their hearts and souls but somehow games don't give this "THING" that they used to. These oldies, with really bad graphics had something in them, something which makes me want to go back to them over and over (like first and second Fallout or Discworld Noir from the 90s , Fahrenheit, or first Neverwinter Nights, the list goes on). Like they lost something inherently special.Sure, there are some exquisit exceptions like Papers Please or Papetura or Mass Effect but it's a tiny percentage. The rest is just...meh...

Is it the games or is it us/me?
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目前顯示第 121-135 則留言,共 179
Crazy Tiger 2024 年 10 月 3 日 上午 11:31 
引用自 Eagle_of_Fire
引用自 Crazy Tiger
I value both my time and money. I don't care about the labels "indie" or "AAA" that people want to use, I only care about whether something is fun. I have no issue finding good and fun games.

So the question remains why it's so hard for other people while me with 35+ years gaming under the belt still finds way too many good and fun games.
It is hard to have a conversation with you when you completely ignore the main label of the topic.
How am I ignoring it? The topic is about finding good/fun games nowadays. I responded directly to your post and addressed it.

I don't run into the same problem as other "jaded" older gamers. So I'm trying to find out what the difference is.
最後修改者:Crazy Tiger; 2024 年 10 月 3 日 上午 11:31
Mr. White 2024 年 10 月 3 日 上午 11:54 
When the games focus more on skimming as much money off you as possible without all of you caring is it even a game anymore? Or just a coin slot simulator?

What's depressing perhaps most is the industry, and shareholders realize now it seems no matter what insane charge is tacked on to a worthless piece of data that you don't even get to own the world will pay it. Stupidly, and happily every time.
Blitzwing 2024 年 10 月 3 日 上午 11:57 
引用自 Crazy Tiger
引用自 Galactic Explorer

My bad. I'm so used to see threads (and YouTube videos especially) about lack of motivation to play games that I have read the title only. Silly me!

And yeah, finding interesting new games is getting harder, especially for those who prefer AAA titles, like you said.
What makes it hard for you? I ask because I find good and fun games quite regularly. I have the issue that I find way too many, can't ever play them all.

OK maybe we should at first definite quality,
than go ahead to measure and count how many potential good new games are out there.

like
-no micropayment shenanigans
-up-to-date graphics
-"if online game" be actually alive with enough people to play
-Actually properly work, not lag and crash all the time
-have enough content to be played and be not too repetitive
-and most important be actually fun to play.
引用自 IgnaZzz!o
Like the developer of Ultrakill said, culture shouldn't exist only for those who can afford it. If you like a game so much, but can't afford it, pirate it. There is a ton of games out there, so...the problem comes only from the user.
I have been playing videogames for years and never got bored. If your problem are triple a games, search not only on steam, for new releases. You will find a lot of indie games, good ones.
It's not about the money, there are simply not many new AAA games to put money into.
最後修改者:Blitzwing; 2024 年 10 月 3 日 下午 12:05
Crazy Tiger 2024 年 10 月 3 日 下午 12:51 
引用自 Blitzwing
引用自 Crazy Tiger
What makes it hard for you? I ask because I find good and fun games quite regularly. I have the issue that I find way too many, can't ever play them all.

OK maybe we should at first definite quality,
than go ahead to measure and count how many potential good new games are out there.

like
-no micropayment shenanigans
-up-to-date graphics
-"if online game" be actually alive with enough people to play
-Actually properly work, not lag and crash all the time
-have enough content to be played and be not too repetitive
-and most important be actually fun to play.
A bit hard since "quality" is subjective, which your "list" shows. I mean, "up-to-date graphics" don't actually imply "quality" (many pixel art games look better) and things like"enough content", "too repetitive" and "fun" is all highly subjective.

Some people purchase games for the grind while others dislike it.

That's the issue with entertainment industries. "Quality" is a personal opinion in such regards.
Blitzwing 2024 年 10 月 3 日 下午 1:27 
引用自 Crazy Tiger
引用自 Blitzwing

OK maybe we should at first definite quality,
than go ahead to measure and count how many potential good new games are out there.

like
-no micropayment shenanigans
-up-to-date graphics
-"if online game" be actually alive with enough people to play
-Actually properly work, not lag and crash all the time
-have enough content to be played and be not too repetitive
-and most important be actually fun to play.
A bit hard since "quality" is subjective, which your "list" shows. I mean, "up-to-date graphics" don't actually imply "quality" (many pixel art games look better) and things like"enough content", "too repetitive" and "fun" is all highly subjective.

Some people purchase games for the grind while others dislike it.

That's the issue with entertainment industries. "Quality" is a personal opinion in such regards.
As example and measurment.
Well let's say the people have expectation to play and place the bar by something like
The Elder Scrolls 4 Oblivion or 5: Skyrim is OK to play

The Elder Scrolls III: Morrowind and The Elder Scrolls II: Daggerfall
would be by graphics too old for them.

The Elder Scrolls Online is not OK,
Becouse due to online and micropayment shenanigans gameplay is too boring.

I do not say Elder Scrolls Online and Morrowind are bad games,
it just we look at people who have higher expectations.
crunchyfrog 2024 年 10 月 3 日 下午 4:50 
引用自 Galactic Explorer
引用自 Crazy Tiger
What makes it hard for you? I ask because I find good and fun games quite regularly. I have the issue that I find way too many, can't ever play them all.

Speaking for myself: it's getting harder to find games that aren't just a copy of other games. It seems like when we get a new hit, everyone wants to make money on it - just look at all Vampire Survivors clones out there, for instance. This is true since the early days of gaming, but nowadays it's worse than ever.

And there's another issue: sometimes I find a nice new release, get excited, start following the development (almost always without buying it because I have way too many games and little time), and in a few months there are lots of DLCs for it already (sometimes even in Early Access titles) - and I've seen this happening in the indie scene as well. It's also worth mentioning that I've been refunding more and more games.

It seems unrelated, but it isn't: my old PC died recently (I won't get into details because this is getting longer than usual), and I just ordered a new computer with similar specs (but with newer hardware), simply because I don't think that investing lots of money on a monster rig would be worth it in the current age of overpriced games filled with microtransactions and copycats everywhere. I'm happy with the games I have, I finding great sales here and there, and my backlog is big. I just don't feel like investing in newer games for the most part.
Well, I can your problem - you need to widen your scope.

You rightly point out that it's always been a thing where a new genre or thing comes out and people copy it, but the reason you're seeing more of it nowadays is purely because gaming is FAR FAR bigger than it's ever been. Even back when Steam started, gaming was a fraction of what it is here now.

So in real terms, nothing's changed.

What you need to do is open your eyes to what else is out there, whether it be to find out other games, other platforms, or review sites or go to other consoles too.

For example, I never ever buy a game anywhere near release yet I research like crazy. Every time I buy a nweq platform, I go straight to sites like metacritic, opencritic, or gamefaqs.

I list absolutely everything that's been released to date on that platform that I am remotely interested in - this menas going through EVERY SINGLE RELEASE. When I've got a list, I then inveistigate each further, and if I no longer want them, I scrub them off. After a few days of a couple of hours work each time, I have a nice list of everything I want.

That's a great starting point and from there I update it every few months.

So widen your scope and use those resources out there.
Eagle_of_Fire 2024 年 10 月 3 日 下午 11:56 
引用自 Crazy Tiger
引用自 Eagle_of_Fire
It is hard to have a conversation with you when you completely ignore the main label of the topic.
How am I ignoring it? The topic is about finding good/fun games nowadays. I responded directly to your post and addressed it.

I don't run into the same problem as other "jaded" older gamers. So I'm trying to find out what the difference is.
You're asking directly about how it is hard to find good quality AAA games then you turn on a dime and say that it is not important for you. Then you wonder why you are having a disconnect with the majority of the other users...
ASRIEL 2024 年 10 月 4 日 上午 12:01 
I see three possibilities-

You're depressed. This is a sign of that.

You outgrew gaming. It sucks, but sometimes we just outgrow hobbies. Sometimes suddenly.

Too many choices cause a bit of an overload, so it's feeling like you should always be somewhere else, but you don't know where that somewhere else is.

Edit-

A fourth possibility comes to mind, which is exactly what you said. Games now just suck compared to what we used to get, so you maybe should just try some retro games or stick to the older games themselves.

I recommend games like Omori, Undertale, and Little Nightmares. The first two of these are pixel art and some drawings, while Little Nightmares is just a good game imo.

最後修改者:ASRIEL; 2024 年 10 月 4 日 上午 12:04
Crazy Tiger 2024 年 10 月 4 日 上午 4:25 
引用自 Blitzwing
引用自 Crazy Tiger
A bit hard since "quality" is subjective, which your "list" shows. I mean, "up-to-date graphics" don't actually imply "quality" (many pixel art games look better) and things like"enough content", "too repetitive" and "fun" is all highly subjective.

Some people purchase games for the grind while others dislike it.

That's the issue with entertainment industries. "Quality" is a personal opinion in such regards.
As example and measurment.
Well let's say the people have expectation to play and place the bar by something like
The Elder Scrolls 4 Oblivion or 5: Skyrim is OK to play

The Elder Scrolls III: Morrowind and The Elder Scrolls II: Daggerfall
would be by graphics too old for them.

The Elder Scrolls Online is not OK,
Becouse due to online and micropayment shenanigans gameplay is too boring.

I do not say Elder Scrolls Online and Morrowind are bad games,
it just we look at people who have higher expectations.
That's just personal preferences, nothing more. So subjective and arbitrary.

I don't agree with it, Morrowing is still the best Elder Scrolls I played. The older graphics don't matter.

People should learn to manage their expectations and accept that their standards are just that, personal standards.

I mean, Alpha Centauri is ancient but it's still the best Civ game.
Crazy Tiger 2024 年 10 月 4 日 上午 4:38 
I'll cut this up, easier for me.

引用自 Galactic Explorer
引用自 Crazy Tiger
What makes it hard for you? I ask because I find good and fun games quite regularly. I have the issue that I find way too many, can't ever play them all.

Speaking for myself: it's getting harder to find games that aren't just a copy of other games. It seems like when we get a new hit, everyone wants to make money on it - just look at all Vampire Survivors clones out there, for instance. This is true since the early days of gaming, but nowadays it's worse than ever.
That's how industries work in general, with just about everything. It seems worse nowadays because the industry has grown. Both on the developer side as the player side.

Personally I don't have an issue with it. I'm currently playing Power Chord a lot, which is basically a Slay the Spire clone with it's own twists. I like it more than StS, actually. Among those clones there are good games, that's the neat part.

引用自 Galactic Explorer
And there's another issue: sometimes I find a nice new release, get excited, start following the development (almost always without buying it because I have way too many games and little time), and in a few months there are lots of DLCs for it already (sometimes even in Early Access titles) - and I've seen this happening in the indie scene as well. It's also worth mentioning that I've been refunding more and more games.
Yes, because that's how the industry works. And it's not as new as people think. Street Fighter 2 in the early 90s had various versions which were essentially "previous version + DLC additions", but with a higher price. And for all the people that complain about Paradox DLCs, they forget that it was actually The Sims that started that with their physical expansions which is akin what Paradox does.

I often buy those Complete or GOTY versions. The beauty of a backlog is that one can wait a while before getting something.

引用自 Galactic Explorer
It seems unrelated, but it isn't: my old PC died recently (I won't get into details because this is getting longer than usual), and I just ordered a new computer with similar specs (but with newer hardware), simply because I don't think that investing lots of money on a monster rig would be worth it in the current age of overpriced games filled with microtransactions and copycats everywhere. I'm happy with the games I have, I finding great sales here and there, and my backlog is big. I just don't feel like investing in newer games for the most part.
There is nothing wrong with that. I've gamed on potato devices for a long time, with a console besides it for the "heavy" games. Just spend the money where you want it.

That said, I generally don't play games with MTX as I don't play MP. So that's something I don't really run into. I do think you're dismissing the "copycats" too easily.

One also has to remember that when one gets older, things change. For one, a persons preferences, priorities and the like can change as well. That can also mean that the way one approaches a hobby, can change. Nothing wrong there.
Blitzwing 2024 年 10 月 4 日 上午 11:01 
引用自 ASRIEL
I see three possibilities-

You're depressed. This is a sign of that.

You outgrew gaming. It sucks, but sometimes we just outgrow hobbies. Sometimes suddenly.

Too many choices cause a bit of an overload, so it's feeling like you should always be somewhere else, but you don't know where that somewhere else is.

Edit-

A fourth possibility comes to mind, which is exactly what you said. Games now just suck compared to what we used to get, so you maybe should just try some retro games or stick to the older games themselves.

I recommend games like Omori, Undertale, and Little Nightmares. The first two of these are pixel art and some drawings, while Little Nightmares is just a good game imo.
+1

A possible solution is to get another hobby, like em drive a bicycle or get a dog.
Start learn to play some instrument or paint stuff.
Blitzwing 2024 年 10 月 4 日 上午 11:02 
I for example started to join modding of games,
its quite impressive what can be done with old timers.
will 2024 年 10 月 4 日 下午 1:36 
引用自 Jon the VGNerd
This is why retro gaming still remains popular to this day, no matter how niche it seems.

Retro games had no Dynamic difficulty adjustment, Engagment based matchmaking or other lies
that fill modern games. In game dev teams, there were no psychologists, neuroscientists & al.

Games were fair : you win , you beat the game, dot. you lose: get better and try again, try something different, learn.. improve. => if you did improve, you did better. dot.
Games were , as such, fair. Of course, you were bored faster (you did play less, in fact), but you were coming back to try again (or not). You didn't have to spend enormous amount of money to play. (PC & Games were cheaper, far cheaper).


imo : the manipulative behavioral systems developped to "engage" players are in fact, creating a burn out in their brain. The receptive 'cells' will just disappear after a while.
That will spread the entire world (because the exact same technics are used in every single market, online, by GAFAM & co.) People *will* get bored by the entire Internet (Meta, Facebook, etc), manipulating them 24/24 7/7, as some are already bored by so called 'Games' that are not games (no fixed rules, online/multiplayer with manipulative matchmaking etc).

It's just a matter of time.

FYI:
https://www.gamedeveloper.com/design/predatory-tactics-in-gaming-are-worse-than-you-think
https://www.youtube.com/watch?v=OKtI40zABeM
https://www.youtube.com/watch?v=WCu6W_ZSJHw
https://en.wikipedia.org/wiki/Dynamic_game_difficulty_balancing
最後修改者:will; 2024 年 10 月 4 日 下午 1:37
Tito Shivan 2024 年 10 月 4 日 下午 2:03 
Games were fair
Were you ever in an arcade?
AustrAlien2010 2024 年 10 月 4 日 下午 2:54 
You need a game where you can pilot a powerboat and fight sea-monsters.

No such thing was made.
最後修改者:AustrAlien2010; 2024 年 10 月 4 日 下午 2:59
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