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Game prices over the roof
I don't know how many of you guys deal with this but the game market is so overpriced its getting ridiculous. I can deal with 30$ priced games or below but some games cost 60$ or more its starting to get really ridiculous.
最近の変更はJasonGreeneが行いました; 2014年4月5日 19時00分
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61-75 / 94 のコメントを表示
actually no, there was a handful of games that were in those prices during the later 80's for certain i remembered i had one called Revs, it was good for a 32k machine, exact map of Silverstone race track and I think you raced a career as an F3 driver, but it was a good game and honestly helped me with the art of cornering years later when i did my driving test :D
there were some expensive games even back then the guy above was right
crunchyfrog の投稿を引用:
Fushigiri の投稿を引用:
they changed it out of the kindness of their heart which is empty and greedy
they still selling it in dollars in countries that pay taxes including US but all of a sudden everyone else pays in euro , they dont even bother to support local currency just to make more money

if its added only at the checkout why does it say 80 euros and it costs 80 euros for the same game sold for 70 dollars, make it the same or at least the same currency not decide to enforce the higher currency just cuz they love money
Kindness of their hearts?
I'm sorry but that's the most ridiculous assertion I've heard.

Do you have any evidence for this claim?
evidence they changed the pricing from dollars to euro on a 1:1 conversion when clearly the 2 currencies were far apart in value? uhmm yes? there is even a steam group saying 1 euro not equal 1 dollar

at first they sold in dollars and taxes were still paid, if they wanted just to change the currency they could have just done that and sell them in euro but for the value of 60 dollars
just see how kind they are to make a minimum increase of price of at least 20% for a tax of what 7 % that other states even ones in us pay included in the price but get to buy the game cheaper in dollars

in fact countries that have 7% tax and other with a bigger tax pay the same , its like they dont even care about tax or anything they just greedy and want more money, not to mention a lot of countries dont even use euro and without local currency support you loose a lot more with the bank exchange rates which tax higher commission for euro than dollar, and their regional pricing only makes prices go up after the margin of 60 euros but never less
you can still buy cheap items from China online but it is not as cheap as it used to be because you have to pay tax for your own country, i suppose because you are shopping online there :S and you can go into a 2 year contract with monthly payments but they add onto it every tax year March) anyway, CPI, which goes directly against the reasoning behind why people sign up to long contractual agreements for a better overall price in the first place!
even just charging the wrong amount by a few pence happens all the time, you might not think it is a big deal, but when your company just did it to 4 million customers, it covers staff wages for an area for a month or 2.
everyones grabbing a bit more when they can, then they do something for a charity and make a huge fuss, paint some rainbows and flash heart hands at everyone and stuff, like they care about the state of things, they do, in their profitability charts :spacemonster:
Solution: Most of the 60 dollar games aren't worth your time, nevermind your money.

Why spend 60 dollars on a game you're statistically likely to never play half of, or not finish than to actually finish, let alone play a second time, when you can spend 30 dollars on some "3rd grade indie game" that you'll likely have equal chances of finishing, playing half of, or just loading up for a first or second playthrough?

A large filesize, let alone a large pricetag is also, in my view, more of a warning of it's quality, than an affirmation of it.
steh575 の投稿を引用:
I can only imagine you must be referring to games like Street Fighter 2 or Mortal Kombat and such like for the Commodore Amiga or Atari ST on a 3" diskette, i could not see anyone paying that kind of cash for anything pre-Amstrad, and if they did they were probably buying it on some sort of floppy disc and could not use a twin cassette deck tape to taping onto a C90 :steamhappy:

more people today have consoles as the 80/s 90/s generation grew up with computer games that started off on home computers or consoles that had bat n ball type stick games, in the UK the Sinclair ZX Spectrum 48k and Commodore C64 were the most popular early computers for playing games on, and the different consoles as each one came along like the original Atari and others. They are considered a norm nowadays, our parents thought it was all b****cks and wasting time, we accept it as normal for todays kids to play them, and they make money now from playing them :steamfacepalm:
everythings gone the other way lol :steamthumbsup::monkeysnarl:

I remember as a kid getting games for 99p sometimes, on tape cassette on the BBC B micro computer which was a 32k machine :p in the mid-to-late 80's/ 1990ish
I have bought a few games for less than that the last few years in sales etc through Steam, they are usually quite old or just bloody rubbish though.
To see 16bit graphics in todays games and the popularity of some of them (Minecraft) :O is a joke to me but I get the creativity thing for the younger kids with it all. Still, todays machines and some of the games being put out feels like we are going backwards at times, I said this years ago and all that seems to have happened since is more airbrushed characters and stuff that needs GB instead of MB, its like a lot of games are just as crap as they always were but you need a more expensive machine to play them on because they look more lifelike or whatever :s

so with that in mind I feel that back when the time that 'gamers' were more considered geeks or not cool, and let's be honest if you can think back and not be able to name the friends who didnt really feel like going out for drinks or to meet girls etc (before dating apps) and preferred to stay in on their latest game all weekend, if you cannot think who that was, it was most probably you, so every weekend was like saving 50 quid minus what you blew on takeaways and baby wipes, and thinking nothing of blowing 40 or 50 on a game every few weeks wasn't anything to worry about, so the prices hold over time and start reducing when newer more attention grabbing titles are released.

Wages and cost of living was more in line back then than they have been in more recent times, even though we always felt broke, at the time you sacrificed a night out or something if you didnt just have the cash to chuck around, now people struggle to pay bills and eat properly so for some the latest game is just a dream, an unfortunate fact for too many.
Anyway, prices jumped up even more, where 75 GBP was considered acceptable in some cases, I might have spent that on some jeans or something but I would have to have had a regular income not be a student or on benefits and been somewhere that had a nice little shop carrying a few specific labels at that particular time, planets had to align for me, not just a matter of 'i have to have it' so spend 75 quid on a game but i had friends that did do that, and i played theirs, and i still thought it wasn't worth it in most cases. I had some dodgy mates and they would get the snide versions and ♥♥♥ games, so I basically played all the new titles and could not understand why they stayed in all the time playing some of them.
I was always a PC guy, point n click strategy games of Championship Manager mostly, i had mates who were either Nintendo or Sega, sometimes both, then it became PS or XBox but they were always the same thing, still are to me, running around shooting stuff, collecting badges, or driving a car round n round, collecting badges, or something else, samey same old gaming engine just changing the aesthetics, going around, getting more badges :s with Nintendo still prancing around in the background with kiddy stuff and the old faithful sellers moving into puzzle and 'braintraining' games!
The games seemed to stagnate for too long and by the time the newer consoles came out and re-released an updated version of whatever big-selling game, it was essentially the same, but those who loved those games continued to buy them and pay the prices demanded.
As being online became more popular to the point where today you need to have Android tech on you just to confirm you are logging onto a pc to play a game :s you are basically telling the 'SALESPEOPLE' in advance that you have an XxXxXxX phone worth XXX Pounds/Dollars/Sheckels/Grotes whatever, and that phone is connected to a home wifi LAN (average price taken into consideration for your region/country) so just from that they can judge that there is a disposable income of a certain amount to class these items as 'must-haves', and then they come up with an 'across-the-board' price that everyone can pay and will pay without twisting their arm too much because they can work out what is an affordable or acceptable price for the majority, and then theres spending patterns and all kinds of other stuff :s
Add in the fact that any clown with an android device can instantly go online and buy anything in a click, usually because an app told them to because they were saving money, or the fear of losing out on the voucher or collector points that are going to expire soon made them take advantage of further 'savings' or points boost, whatever, or maybe it is just that whole not wanting to be left out, because all the cool kids are playing blahblahblah and if i dont play it too they'll all be tiktokking and facebookng and instagramming and twitching all their crap and boohoohoo I won't be a part of it :( add that and people will pretty much pay anything until someone with a working braincell tells them to stop and wind it in. So, anyone who thinks it is just too much, will be outnumbered by those who just pay it, don't forget the double standard of today's living too, where we can applaud cleaners etc for scrubbing up the s**t during lockdown so we dont all die of Covid because they are <hearty heart hands> HEROES, whilst we throw our litter on the floor when we get round the corner or cant be bothered to wedge our bins against a wall on a windy night, someone ewill clean it up! Since Covid, a lot of people do not have the capacity to think further than the next group thing they have to be a part of because the last thing they want is to be all alone and left out like ooooh Covid lockdown oooooh and if that group thing is gaming, and everyone you know online that mean so much to you are playing the latest 120 quid game then ♥♥♥♥♥♥♥♥♥ you better get your credit card out, or wash a lot of pots for your mummy.

When you consider the cost of other things you may stop doing (SAVINGS) because you are spending all your time on a game you just spent all your money on (OUTGOINGS), then is it really a rip-off or just another sacrifice?

Amen.


You are healed my son...
:steamthumbsup::steamthumbsup::monkeysnarl:
Nope quite wrong.

As I said, I have the actual adverts from back then.

Here in the UK those prices were as claimed. And they weren't exceptional.

Centipede for the Atari 2600 was £29.99. Games for the PS1 when I wrote for certain magazines were RRPed at £39.99 (but you could usually find certain supermarkets using bulk buys to get the top ten for £29.99).

How about you dispute it with some evidence eh?
crunchyfrog の投稿を引用:
steh575 の投稿を引用:
I can only imagine you must be referring to games like Street Fighter 2 or Mortal Kombat and such like for the Commodore Amiga or Atari ST on a 3" diskette, i could not see anyone paying that kind of cash for anything pre-Amstrad, and if they did they were probably buying it on some sort of floppy disc and could not use a twin cassette deck tape to taping onto a C90 :steamhappy:

more people today have consoles as the 80/s 90/s generation grew up with computer games that started off on home computers or consoles that had bat n ball type stick games, in the UK the Sinclair ZX Spectrum 48k and Commodore C64 were the most popular early computers for playing games on, and the different consoles as each one came along like the original Atari and others. They are considered a norm nowadays, our parents thought it was all b****cks and wasting time, we accept it as normal for todays kids to play them, and they make money now from playing them :steamfacepalm:
everythings gone the other way lol :steamthumbsup::monkeysnarl:

I remember as a kid getting games for 99p sometimes, on tape cassette on the BBC B micro computer which was a 32k machine :p in the mid-to-late 80's/ 1990ish
I have bought a few games for less than that the last few years in sales etc through Steam, they are usually quite old or just bloody rubbish though.
To see 16bit graphics in todays games and the popularity of some of them (Minecraft) :O is a joke to me but I get the creativity thing for the younger kids with it all. Still, todays machines and some of the games being put out feels like we are going backwards at times, I said this years ago and all that seems to have happened since is more airbrushed characters and stuff that needs GB instead of MB, its like a lot of games are just as crap as they always were but you need a more expensive machine to play them on because they look more lifelike or whatever :s

so with that in mind I feel that back when the time that 'gamers' were more considered geeks or not cool, and let's be honest if you can think back and not be able to name the friends who didnt really feel like going out for drinks or to meet girls etc (before dating apps) and preferred to stay in on their latest game all weekend, if you cannot think who that was, it was most probably you, so every weekend was like saving 50 quid minus what you blew on takeaways and baby wipes, and thinking nothing of blowing 40 or 50 on a game every few weeks wasn't anything to worry about, so the prices hold over time and start reducing when newer more attention grabbing titles are released.

Wages and cost of living was more in line back then than they have been in more recent times, even though we always felt broke, at the time you sacrificed a night out or something if you didnt just have the cash to chuck around, now people struggle to pay bills and eat properly so for some the latest game is just a dream, an unfortunate fact for too many.
Anyway, prices jumped up even more, where 75 GBP was considered acceptable in some cases, I might have spent that on some jeans or something but I would have to have had a regular income not be a student or on benefits and been somewhere that had a nice little shop carrying a few specific labels at that particular time, planets had to align for me, not just a matter of 'i have to have it' so spend 75 quid on a game but i had friends that did do that, and i played theirs, and i still thought it wasn't worth it in most cases. I had some dodgy mates and they would get the snide versions and ♥♥♥ games, so I basically played all the new titles and could not understand why they stayed in all the time playing some of them.
I was always a PC guy, point n click strategy games of Championship Manager mostly, i had mates who were either Nintendo or Sega, sometimes both, then it became PS or XBox but they were always the same thing, still are to me, running around shooting stuff, collecting badges, or driving a car round n round, collecting badges, or something else, samey same old gaming engine just changing the aesthetics, going around, getting more badges :s with Nintendo still prancing around in the background with kiddy stuff and the old faithful sellers moving into puzzle and 'braintraining' games!
The games seemed to stagnate for too long and by the time the newer consoles came out and re-released an updated version of whatever big-selling game, it was essentially the same, but those who loved those games continued to buy them and pay the prices demanded.
As being online became more popular to the point where today you need to have Android tech on you just to confirm you are logging onto a pc to play a game :s you are basically telling the 'SALESPEOPLE' in advance that you have an XxXxXxX phone worth XXX Pounds/Dollars/Sheckels/Grotes whatever, and that phone is connected to a home wifi LAN (average price taken into consideration for your region/country) so just from that they can judge that there is a disposable income of a certain amount to class these items as 'must-haves', and then they come up with an 'across-the-board' price that everyone can pay and will pay without twisting their arm too much because they can work out what is an affordable or acceptable price for the majority, and then theres spending patterns and all kinds of other stuff :s
Add in the fact that any clown with an android device can instantly go online and buy anything in a click, usually because an app told them to because they were saving money, or the fear of losing out on the voucher or collector points that are going to expire soon made them take advantage of further 'savings' or points boost, whatever, or maybe it is just that whole not wanting to be left out, because all the cool kids are playing blahblahblah and if i dont play it too they'll all be tiktokking and facebookng and instagramming and twitching all their crap and boohoohoo I won't be a part of it :( add that and people will pretty much pay anything until someone with a working braincell tells them to stop and wind it in. So, anyone who thinks it is just too much, will be outnumbered by those who just pay it, don't forget the double standard of today's living too, where we can applaud cleaners etc for scrubbing up the s**t during lockdown so we dont all die of Covid because they are <hearty heart hands> HEROES, whilst we throw our litter on the floor when we get round the corner or cant be bothered to wedge our bins against a wall on a windy night, someone ewill clean it up! Since Covid, a lot of people do not have the capacity to think further than the next group thing they have to be a part of because the last thing they want is to be all alone and left out like ooooh Covid lockdown oooooh and if that group thing is gaming, and everyone you know online that mean so much to you are playing the latest 120 quid game then ♥♥♥♥♥♥♥♥♥ you better get your credit card out, or wash a lot of pots for your mummy.

When you consider the cost of other things you may stop doing (SAVINGS) because you are spending all your time on a game you just spent all your money on (OUTGOINGS), then is it really a rip-off or just another sacrifice?

Amen.


You are healed my son...
:steamthumbsup::steamthumbsup::monkeysnarl:
Nope quite wrong.

As I said, I have the actual adverts from back then.

Here in the UK those prices were as claimed. And they weren't exceptional.

Centipede for the Atari 2600 was £29.99. Games for the PS1 when I wrote for certain magazines were RRPed at £39.99 (but you could usually find certain supermarkets using bulk buys to get the top ten for £29.99).

How about you dispute it with some evidence eh?


i do not doubt you have the adverts, i am referring to things that someone mentioned in the 80's, and the consoles out then like you say, old ataris etc always had higher prices, Megadrive, SNES, and so on. The computer games for home computers back then rarely cost that much, which is to what i refer, i have old computer mags etc with game ads in them, so there is proof there, even has dates printed on the issues. then there's all the old games i got that still have the price tags stuck to them.
like i said, Revs was a big game for it's time and was not a cheap one, there was that game with the 3 alien races too that was space exploration, quite a big game again for the tech around, more in depth programming than aesthetic graphics, i believe the game is still available today i played it a few years ago, one of the races is Birds, and yes they look like a bird, even if 80's scribbly pixel graphics.
if you are talking about ps1 you are in the 90's mate, so untwist your knickers and pop them back on x
:steamthumbsup::monkeysnarl:
steh575 の投稿を引用:
crunchyfrog の投稿を引用:
Nope quite wrong.

As I said, I have the actual adverts from back then.

Here in the UK those prices were as claimed. And they weren't exceptional.

Centipede for the Atari 2600 was £29.99. Games for the PS1 when I wrote for certain magazines were RRPed at £39.99 (but you could usually find certain supermarkets using bulk buys to get the top ten for £29.99).

How about you dispute it with some evidence eh?


i do not doubt you have the adverts, i am referring to things that someone mentioned in the 80's, and the consoles out then like you say, old ataris etc always had higher prices, Megadrive, SNES, and so on. The computer games for home computers back then rarely cost that much, which is to what i refer, i have old computer mags etc with game ads in them, so there is proof there, even has dates printed on the issues. then there's all the old games i got that still have the price tags stuck to them.
like i said, Revs was a big game for it's time and was not a cheap one, there was that game with the 3 alien races too that was space exploration, quite a big game again for the tech around, more in depth programming than aesthetic graphics, i believe the game is still available today i played it a few years ago, one of the races is Birds, and yes they look like a bird, even if 80's scribbly pixel graphics.
if you are talking about ps1 you are in the 90's mate, so untwist your knickers and pop them back on x
:steamthumbsup::monkeysnarl:
Then you are conflating several issues there.

Yes, first of all I mention the 90s because4 that demonstrates how things have not changed with infaltion - that's the point.

Second sure, games on computer cassette were cheaper - for the most part they were around 7.95, with the later budget compilations coming in cheaper.

But you cannot compare them fairly because there was a distinct reason they were cheaper - ease of copying. They were cassette and disk and again by offering what the market can bear as the price, that's why they were cheaper.

Ergo, this utterly proves my point.
Ultima was $60 back in 1982...unadjusted

With the exchange rate of £ to US at about 2:1 at the time, £30 was about the same, $60.

Also, who the hell 9yr necroed this?
Never pay full price, never pre-order. The price of games always come down. If the game isn't on sale for at least $9.99 I won't even look at it. Chances are, if you wait long enough, the game will be given for free or end up in a bundle.
crunchyfrog の投稿を引用:
steh575 の投稿を引用:


i do not doubt you have the adverts, i am referring to things that someone mentioned in the 80's, and the consoles out then like you say, old ataris etc always had higher prices, Megadrive, SNES, and so on. The computer games for home computers back then rarely cost that much, which is to what i refer, i have old computer mags etc with game ads in them, so there is proof there, even has dates printed on the issues. then there's all the old games i got that still have the price tags stuck to them.
like i said, Revs was a big game for it's time and was not a cheap one, there was that game with the 3 alien races too that was space exploration, quite a big game again for the tech around, more in depth programming than aesthetic graphics, i believe the game is still available today i played it a few years ago, one of the races is Birds, and yes they look like a bird, even if 80's scribbly pixel graphics.
if you are talking about ps1 you are in the 90's mate, so untwist your knickers and pop them back on x
:steamthumbsup::monkeysnarl:
Then you are conflating several issues there.

Yes, first of all I mention the 90s because4 that demonstrates how things have not changed with infaltion - that's the point.

Second sure, games on computer cassette were cheaper - for the most part they were around 7.95, with the later budget compilations coming in cheaper.

But you cannot compare them fairly because there was a distinct reason they were cheaper - ease of copying. They were cassette and disk and again by offering what the market can bear as the price, that's why they were cheaper.

Ergo, this utterly proves my point.

is this not what i was saying in the beginning?
you obvs need to prove a point to someone though so fk it why not use my comment for that, only i don't think the point you think you proved is the same as the one the rest of us can see.
It was in the 90's that a national minimum wage came in as standard procedure for employers, people had more available spending money for a while and certain things rose in price before they then settled at an 'acceptable value', determined by the prices people were willing to pay. Some things would go on sale and still not sell until they knocked the price down a bit more, which is why you always see sofas, tv's and other electrical goods in sales for basically the same price as previous years' sales prices and so on over time. Games are similar in that you cannot expect $80 for a 10yr old game made for machines of a certain spec and dont become any better just because you can still play it on a $10,000 machine, that old game even if a classic and still loved by many will still be 'cheap' but it may well be more expensive than other similar games, until recent times where, like i said, the capabilities of the machines have leapt forward quite a bit and as such have a direct reflection upon the prices of the games to play on them, as people we have to decide whether it is worth it or if there is something else in our lives that the cash could be better spent upon, which ofc there probably is

anyway in last few years gaming machines have upscaled a great deal, GPU's etc have leapt ahead in performance as well as price to reflect it, and as such game prices follow suit, if you have the equipment to play the latest bang bang you're dead game and paid the prices being asked to build such machines, even doing it yourself on a budget, $100 for a game is in line, it probably gives you a few months subscription to something thrown into the purchase value, thus making you think you are 'saving' money in the longer run of things as you need to have a continuous subscription to play the game anyway to it's full spec, plus you are already putting yourself in the market by having all the latest tech you won't be interested in picking up 99cent games from 10+years ago, if thats what people want let them have it, but dont fk the rest of us off that dont want that. The games have already been released and played that get people addicted to and needing more of online community gaming that costs $XX per month to keep involved in via game cards etc and that is something people are either already doing anyway or have to step upto and include it as an ongoing charge for playing.

don't forget life too, some people have more important and serious things going on than the games they play in the time they have for it, so whether they can afford prices or not, they still have things to weigh up and decide what is more important, as the world gets worse and more people struggle maybe the prices will drop again?
muckymucks の投稿を引用:
Never pay full price, never pre-order. The price of games always come down. If the game isn't on sale for at least $9.99 I won't even look at it. Chances are, if you wait long enough, the game will be given for free or end up in a bundle.

:steamthis:☠☠ 𝔱𝔥𝔦𝔰 𝔡𝔲𝔡𝔢 𝔤𝔢𝔱𝔰 𝔦𝔱 ☠☠:steamthis:
:steamthumbsup::monkeysnarl:
steh575 の投稿を引用:
crunchyfrog の投稿を引用:
Then you are conflating several issues there.

Yes, first of all I mention the 90s because4 that demonstrates how things have not changed with infaltion - that's the point.

Second sure, games on computer cassette were cheaper - for the most part they were around 7.95, with the later budget compilations coming in cheaper.

But you cannot compare them fairly because there was a distinct reason they were cheaper - ease of copying. They were cassette and disk and again by offering what the market can bear as the price, that's why they were cheaper.

Ergo, this utterly proves my point.

is this not what i was saying in the beginning?
you obvs need to prove a point to someone though so fk it why not use my comment for that, only i don't think the point you think you proved is the same as the one the rest of us can see.
It was in the 90's that a national minimum wage came in as standard procedure for employers, people had more available spending money for a while and certain things rose in price before they then settled at an 'acceptable value', determined by the prices people were willing to pay. Some things would go on sale and still not sell until they knocked the price down a bit more, which is why you always see sofas, tv's and other electrical goods in sales for basically the same price as previous years' sales prices and so on over time. Games are similar in that you cannot expect $80 for a 10yr old game made for machines of a certain spec and dont become any better just because you can still play it on a $10,000 machine, that old game even if a classic and still loved by many will still be 'cheap' but it may well be more expensive than other similar games, until recent times where, like i said, the capabilities of the machines have leapt forward quite a bit and as such have a direct reflection upon the prices of the games to play on them, as people we have to decide whether it is worth it or if there is something else in our lives that the cash could be better spent upon, which ofc there probably is

anyway in last few years gaming machines have upscaled a great deal, GPU's etc have leapt ahead in performance as well as price to reflect it, and as such game prices follow suit, if you have the equipment to play the latest bang bang you're dead game and paid the prices being asked to build such machines, even doing it yourself on a budget, $100 for a game is in line, it probably gives you a few months subscription to something thrown into the purchase value, thus making you think you are 'saving' money in the longer run of things as you need to have a continuous subscription to play the game anyway to it's full spec, plus you are already putting yourself in the market by having all the latest tech you won't be interested in picking up 99cent games from 10+years ago, if thats what people want let them have it, but dont fk the rest of us off that dont want that. The games have already been released and played that get people addicted to and needing more of online community gaming that costs $XX per month to keep involved in via game cards etc and that is something people are either already doing anyway or have to step upto and include it as an ongoing charge for playing.

don't forget life too, some people have more important and serious things going on than the games they play in the time they have for it, so whether they can afford prices or not, they still have things to weigh up and decide what is more important, as the world gets worse and more people struggle maybe the prices will drop again?

Because claims stand on their own merits.

While I wasn't completely disagreeing with you, there were things you said that were demonstrably incorrect.

This is how conversations work.
crunchyfrog の投稿を引用:
steh575 の投稿を引用:

is this not what i was saying in the beginning?
you obvs need to prove a point to someone though so fk it why not use my comment for that, only i don't think the point you think you proved is the same as the one the rest of us can see.
It was in the 90's that a national minimum wage came in as standard procedure for employers, people had more available spending money for a while and certain things rose in price before they then settled at an 'acceptable value', determined by the prices people were willing to pay. Some things would go on sale and still not sell until they knocked the price down a bit more, which is why you always see sofas, tv's and other electrical goods in sales for basically the same price as previous years' sales prices and so on over time. Games are similar in that you cannot expect $80 for a 10yr old game made for machines of a certain spec and dont become any better just because you can still play it on a $10,000 machine, that old game even if a classic and still loved by many will still be 'cheap' but it may well be more expensive than other similar games, until recent times where, like i said, the capabilities of the machines have leapt forward quite a bit and as such have a direct reflection upon the prices of the games to play on them, as people we have to decide whether it is worth it or if there is something else in our lives that the cash could be better spent upon, which ofc there probably is

anyway in last few years gaming machines have upscaled a great deal, GPU's etc have leapt ahead in performance as well as price to reflect it, and as such game prices follow suit, if you have the equipment to play the latest bang bang you're dead game and paid the prices being asked to build such machines, even doing it yourself on a budget, $100 for a game is in line, it probably gives you a few months subscription to something thrown into the purchase value, thus making you think you are 'saving' money in the longer run of things as you need to have a continuous subscription to play the game anyway to it's full spec, plus you are already putting yourself in the market by having all the latest tech you won't be interested in picking up 99cent games from 10+years ago, if thats what people want let them have it, but dont fk the rest of us off that dont want that. The games have already been released and played that get people addicted to and needing more of online community gaming that costs $XX per month to keep involved in via game cards etc and that is something people are either already doing anyway or have to step upto and include it as an ongoing charge for playing.

don't forget life too, some people have more important and serious things going on than the games they play in the time they have for it, so whether they can afford prices or not, they still have things to weigh up and decide what is more important, as the world gets worse and more people struggle maybe the prices will drop again?

Because claims stand on their own merits.

While I wasn't completely disagreeing with you, there were things you said that were demonstrably incorrect.

This is how conversations work.

fair comment but you made it more of an argument than a conversation, i think the points i made are valid and open to interpretation rather than being :spacemonster:demonstrably incorrect:spacemonster: as what you pulled me up on was something you misinterpreted of a different decade and something else that i cant even be bothered to remember now, prices will get priced without the likes of either of us influencing them one way or another only the masses will influence it and when there is always a demand for the games the suppliers will hold their prices :steamthumbsup::monkeysnarl:
steh575 の投稿を引用:
crunchyfrog の投稿を引用:

Because claims stand on their own merits.

While I wasn't completely disagreeing with you, there were things you said that were demonstrably incorrect.

This is how conversations work.

fair comment but you made it more of an argument than a conversation, i think the points i made are valid and open to interpretation rather than being :spacemonster:demonstrably incorrect:spacemonster: as what you pulled me up on was something you misinterpreted of a different decade and something else that i cant even be bothered to remember now, prices will get priced without the likes of either of us influencing them one way or another only the masses will influence it and when there is always a demand for the games the suppliers will hold their prices :steamthumbsup::monkeysnarl:
I think you simply may be misinterpreting or have misread.

The point I'm maknig is NOT saying your whole post was wrong. Again, claims ALWAYS stand on their own merits.

I was agreeing with a fair number of things, but you were a bit off about some other things.

For example, the conclusion. WHY such prices are how they are. I pointed out earlier that especially in entertainment, prices never have anything to do with infaltion or running with cost of living or anything. They ALWAYS fall under one vague thing - what the market can bear.

The editor of Record Collector magazine summed it up best when they were continually asked at what sets a price - it's what someone will pay for a given thing under a given circumstances on a certain day.

Incredibly vague, but truthful.

The point here is that as I said earlier, the reason prices were cheaper on computer cassettes and disks were simple - as it's the same reason CD prices dropped massively after Napster became popular.

When you have people easily getting alternative access to a similar quality, then you MUST reduce the price.

So with cartridges, they were originally a wee bit more expsnive because of how expensive memory chips were back in the early 1980s. But there was no way anyone could justify such a price for games on cassette or disk, when they could easily be copied.

Ergo, you had roughly £7.95 in the mid 1980s for a new cassette release, whilst a cartridge would still be going around £29.99.
it is not a hard and fast thing, but you reiterate much of what I said just in different words, i think in essence, we are saying the same thing but you are adding more words to prove you are educated or something.
I believe you.
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投稿日: 2014年4月5日 19時00分
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