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报告翻译问题
Suppose the French courts won for a moment, Steam could just pull out of France all together. I bet gamers really would like that? No of course not. Im betting given the option how it is now or no steam at all they will pick as it is now.
But from a business point of view...... it makes bad business, bad business to the point of making firms who sell digital goods go bankrupht.
Think of it like this, if you having buying a copy of fallout 4 and don't want to pay steams prices but user A is selling his copy for $20, then you going to buy his copy, meaning lost revenue for both valve and bethesda. you finish it and resell the game again for $15 and so on. It could mean 30 people might be using one copy with no money given to bethesda and valve.
I can see this case being fought over for years in the european courts, in the united states I believe the case would be lost due to the nature of the american system. In europe tho, you never know.
The main problem is that Valve doesn't directly sell the games but a license to use THEIR serivce. So you do not lose access to anything but their service upon account closure while still holding the licenses to your games. If they are DRM free, you can still continue to use them.
And frankly, we (as gamers) brought this whole mess upon us ourselves. Since the days floppy disc based games people copied games and resold them, so measurements against it was implemented. People cracked them, so they got tighter. We are now at a state where each party blames the other and sees themselves to be in absolute right. And so we're slapping each other silly with lawsuits.
That's what makes CD Project Red so special. They try to break the status quo and try to accomodate us. And *gasp* communicate. But how do people thank them? Still pirating and whining.
If I recall correctly (I'm missing the source now) the german courts refused the VZVB case because games were not just software (As Word, or Photoshop are) but also pieces of entertainment (Like movies/music) As games fall on this grey area (Are software made to entertain or entertaiment pieces delivered on software?) the famous Oracle ruling couldn't be applied.
I expect this to go through the same process. It's another case of 'you can't have the cake and eat it too'
Sure from the user perspective sounds great. But think on how it sounds from the business perspective.
Let's say court forces tomorrow for all digital games to be resold/transfered.
Look at every steam user library. Count the very millions upon millions of titles these libraries hold.
Now all of them are a floating supply of game copies that can be instantly transfered anywhere in the world where a user wants to play game X and returned into that pile once the game is played or said user gets bored of it.
There's enough games on people's libraries right now to 'feed' the world hunger for games for a looooong time.
That's a industry crasher. That's killing the game development industry overnight...Or taking it through a very dark alley (P2W F2Ps, Microtransactions...)
EA isn't going to invest millions to make CoD BO IV if a single $60 copy can hop forever and ever around the globe being played by millions of users until boredom, cashing millions of hours of playitme.
It's like we magically had 600 billion magical meals that can be sent instantly anywhere, anytime someome on the world is hungry. And the meal isn't even consumed after you eat it! You can get a meal as soon as you fancy eating one, eat it until you feel you're going to burst and then transfer it to someone else as fresh, meaty and juice as new!
This is a choice gamers need to consider really carefully. This is not just a case of 'You can't have your cake and eat it too' this is a case of 'Beware what you choose because you can end up with no cake to eat'
Nah, the whole "more than just software" was the ♥♥♥♥♥♥♥♥ Rockstar's lawyers pulled. But I don't even remember for what case. There was a thread here by Tux (IIRC) called something like "Games are not software" where he linked to a source for it.
The Oracle ruling was based on the fact that the CD holds a self-contained software which you can uninstall without remains, thus fulfilling the doctrine of exhaustion (you fully trade one existing copy).
Steam sells licenses (Steam subscriptions not! game licenses) which cannot be used without the service providing ... the service x). And those license are non-transferable which is in compliance with the law. I can't remember why, but it might be because the performance is instant and non-revertable. Same thing that got them out of the 14-day return policy from the EU novelle.
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I think used games could work perfectly well in digital. But it requires that both sides (see my previous post) don't act like entitled brats. Online passes or the way Microsoft had planned it for the XBOne was good first draft. Get the (base) game cheaper, but pay an activation fee to make it attractive to the publishers.
I've been following these subjects ever since the first Oracle ruling and it looks gamers won't take anything but full liberty to resale games with no counterpart (or price) everything else will be 'stomping on their rights' It's a mindset I've seen popping up every time this subject comes to surface.
The average gamer lacks perspective and empathy to look anywhere beyond their own noses.
There would be some serious policy changes to protect accounts even more. Would anyone be happy with the new trade restrictions being applied to your selling a game off you account?