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there's so many games
so many
people could be so much happier
but forums would be more boring, so *shrughands*
This right here. My gf was playing dark souls and hated it but kept playing cause "its gotta get good right?" Its totally fine to hate a game that othes like and love one that others dont care for.
I mostly disagree, but I totally understand the point of your argument and I agree in some ways.The games were great and the controls were great for MOST games back then, using the machinations of the day, but I will never forget the time I learned the hard way why you believe this.
The year was 1999 AD and I had gotten a Nintendo Sixty-Four for Christmas. My sister and I would play it all the time. One of my favorite games was the original "Mario Party I".
Unlike every "Mario Party" game to succeed it, and every Nintendo game ever made after that game, "Mario Party I" had a mechanic where players had to rotate the control stick in order to accomplish a goal. For it to count, the stick had to make a full revolution and the maximum diameter, along the rim, of how far it can be tilted.
There was a mini-game where you had to wind up a clockwork toy within a certain number of seconds, and more you rotated, the longer it flew, with a record keeping system. There was also a rowing game where one oarsman was teamed against three rival oarsmen and had to rotate the control stick to defend his side of the river, lest the three oarsmen crash him onto the bank, where he would be stabbed by tribesmen.
Long story short, I am autistic and became obsessed with these, both the rowing game and the toy. I spent ages rotating that stick to make that toy fly farther and farther. I would line up a list of mini-games and play the rowing game four times in a row or more.
The way Nintendo intended for this to function was that a player would use their thumb, or their index finger and thumb, to push and rotate the stick.
I used the center of my palm, and tore the skin off of my hand.
Within days, my church was holding its annual Picnic Extravaganza and I was going for the first time. The playground structures had metal scaffolding underneath the steps leading up to a slide, and I resolved to climb halfway up the ladder and squeeze under it, wholly wrapping my body to straddle it/ With my injured hand, I did it, but it hurt enough that I still remember it to this day.
Yeah Mario Party was almost a rite of passage back then for how many hands it messed up on kids. Fighting games that used the control stick were also rather hellish, tore some skin off my thumbs on Killer Instinct Gold and Mace: The Dark Age
Undertale is neither a masterpiece nor graphically impressive. The storyline is entirely inconsequential, and the gameplay is utterly irrelevant. However, the music is commendable.
For me, personally, any launcher outside of Steam is more of a nuisance than a benefit - because with Steam, I have much more than just a shopping cart.
Free-to-play games essentially mean "I don't need to buy them".
The same applies to MMORPGs.
Or multiplayer-only games in general.
Multiplayer games like Battlefield should inherently include bots.
This take is HOT.
Why do you think that is the case?
Everyone has this eternal hardon for Mass Effect 2 when it was just a dumbed down dudebro corridor shooter after the full blown RPG that Mass Effect 1 was.
At least Mass Effect 3 brought back some of the RPG elements and the 3rd person shooting was a lot better then in ME 2.
But ME 2 is on some pedestal as one of the "best games ever" and i just dont get it.
¯\_(ツ)_/¯
As for ME2, I think the reason that game was and still is so highly praised is because of the action-heavy shooter you said it was. ME2 was more akin to the likes of Gears of War which was considered revolutionary during the seventh generation of gaming. I think that ME3 is still the best gameplay wise because it took the RPG elements of ME1 and the heavy action in ME2 and amalgamated it into an engaging and fun package.