What are your biggest unpopular gaming opinions?
A few months ago, I made a post asking Steam users what games they dislike that a majority of others like. I wanted to make a bit of an expansion of that thread that doesn't just center on games one dislikes that others like, but for gaming as a whole whether it would be positive or negative. Your unpopular opinions can be centered around anything related to gaming; studios, genres or specific video games, anything goes. Feel free to vent out all your frustrations in this thread. Just, please be civil about it and don't start dumb fights.

I'll start:
I don't understand the appeal of Pokemon.
DOOM II is, at best, a decent expansion pack.
I'd take Quake II over anything that came afterwards.
Nintendo peaked with the Wii (I'm totally nostalgia blind for this one).
GTA IV is the best one in the series.
Game stories don't need to have good writing in order to be enjoyable.
Dark Souls is not for me.
Sonic Heroes is mid.

I'm sure I pushed some buttons with these ones.
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Exibindo comentários 6175 de 130
Sunny 20/mai./2024 às 12:23 
my most unpopular gaming opinion is that people should not play games they hate (and stop playing as soon as they realize they hate it), instead of demanding that it be changed to suit their tastes and/or playing while miserable

there's so many games
so many
people could be so much happier

but forums would be more boring, so *shrughands*
Última edição por Sunny; 20/mai./2024 às 12:27
Nero 20/mai./2024 às 12:44 
Escrito originalmente por Sunny:
my most unpopular gaming opinion is that people should not play games they hate (and stop playing as soon as they realize they hate it), instead of demanding that it be changed to suit their tastes and/or playing while miserable

there's so many games
so many
people could be so much happier

but forums would be more boring, so *shrughands*

This right here. My gf was playing dark souls and hated it but kept playing cause "its gotta get good right?" Its totally fine to hate a game that othes like and love one that others dont care for.
TurtleShroom 20/mai./2024 às 13:52 
Escrito originalmente por Nero25:
Nintendo 64 games have not held up well at all and people who think they have are blinded by nostalgia. Post edit: i mean the controls and not the games themselves, which can be said about most early 3d games.

I mostly disagree, but I totally understand the point of your argument and I agree in some ways.The games were great and the controls were great for MOST games back then, using the machinations of the day, but I will never forget the time I learned the hard way why you believe this.

The year was 1999 AD and I had gotten a Nintendo Sixty-Four for Christmas. My sister and I would play it all the time. One of my favorite games was the original "Mario Party I".
Unlike every "Mario Party" game to succeed it, and every Nintendo game ever made after that game, "Mario Party I" had a mechanic where players had to rotate the control stick in order to accomplish a goal. For it to count, the stick had to make a full revolution and the maximum diameter, along the rim, of how far it can be tilted.

There was a mini-game where you had to wind up a clockwork toy within a certain number of seconds, and more you rotated, the longer it flew, with a record keeping system. There was also a rowing game where one oarsman was teamed against three rival oarsmen and had to rotate the control stick to defend his side of the river, lest the three oarsmen crash him onto the bank, where he would be stabbed by tribesmen.

Long story short, I am autistic and became obsessed with these, both the rowing game and the toy. I spent ages rotating that stick to make that toy fly farther and farther. I would line up a list of mini-games and play the rowing game four times in a row or more.

The way Nintendo intended for this to function was that a player would use their thumb, or their index finger and thumb, to push and rotate the stick.

I used the center of my palm, and tore the skin off of my hand.

Within days, my church was holding its annual Picnic Extravaganza and I was going for the first time. The playground structures had metal scaffolding underneath the steps leading up to a slide, and I resolved to climb halfway up the ladder and squeeze under it, wholly wrapping my body to straddle it/ With my injured hand, I did it, but it hurt enough that I still remember it to this day.
Nero 20/mai./2024 às 14:36 
Escrito originalmente por TurtleShroom:
Escrito originalmente por Nero25:
Nintendo 64 games have not held up well at all and people who think they have are blinded by nostalgia. Post edit: i mean the controls and not the games themselves, which can be said about most early 3d games.

I mostly disagree, but I totally understand the point of your argument and I agree in some ways.The games were great and the controls were great for MOST games back then, using the machinations of the day, but I will never forget the time I learned the hard way why you believe this.

The year was 1999 AD and I had gotten a Nintendo Sixty-Four for Christmas. My sister and I would play it all the time. One of my favorite games was the original "Mario Party I".
Unlike every "Mario Party" game to succeed it, and every Nintendo game ever made after that game, "Mario Party I" had a mechanic where players had to rotate the control stick in order to accomplish a goal. For it to count, the stick had to make a full revolution and the maximum diameter, along the rim, of how far it can be tilted.

There was a mini-game where you had to wind up a clockwork toy within a certain number of seconds, and more you rotated, the longer it flew, with a record keeping system. There was also a rowing game where one oarsman was teamed against three rival oarsmen and had to rotate the control stick to defend his side of the river, lest the three oarsmen crash him onto the bank, where he would be stabbed by tribesmen.

Long story short, I am autistic and became obsessed with these, both the rowing game and the toy. I spent ages rotating that stick to make that toy fly farther and farther. I would line up a list of mini-games and play the rowing game four times in a row or more.

The way Nintendo intended for this to function was that a player would use their thumb, or their index finger and thumb, to push and rotate the stick.

I used the center of my palm, and tore the skin off of my hand.

Within days, my church was holding its annual Picnic Extravaganza and I was going for the first time. The playground structures had metal scaffolding underneath the steps leading up to a slide, and I resolved to climb halfway up the ladder and squeeze under it, wholly wrapping my body to straddle it/ With my injured hand, I did it, but it hurt enough that I still remember it to this day.

Yeah Mario Party was almost a rite of passage back then for how many hands it messed up on kids. Fighting games that used the control stick were also rather hellish, tore some skin off my thumbs on Killer Instinct Gold and Mace: The Dark Age
inpurpleshadows 4/jun./2024 às 11:25 
Escrito originalmente por Nero25:
Escrito originalmente por TurtleShroom:

I mostly disagree, but I totally understand the point of your argument and I agree in some ways.The games were great and the controls were great for MOST games back then, using the machinations of the day, but I will never forget the time I learned the hard way why you believe this.

The year was 1999 AD and I had gotten a Nintendo Sixty-Four for Christmas. My sister and I would play it all the time. One of my favorite games was the original "Mario Party I".
Unlike every "Mario Party" game to succeed it, and every Nintendo game ever made after that game, "Mario Party I" had a mechanic where players had to rotate the control stick in order to accomplish a goal. For it to count, the stick had to make a full revolution and the maximum diameter, along the rim, of how far it can be tilted.

There was a mini-game where you had to wind up a clockwork toy within a certain number of seconds, and more you rotated, the longer it flew, with a record keeping system. There was also a rowing game where one oarsman was teamed against three rival oarsmen and had to rotate the control stick to defend his side of the river, lest the three oarsmen crash him onto the bank, where he would be stabbed by tribesmen.

Long story short, I am autistic and became obsessed with these, both the rowing game and the toy. I spent ages rotating that stick to make that toy fly farther and farther. I would line up a list of mini-games and play the rowing game four times in a row or more.

The way Nintendo intended for this to function was that a player would use their thumb, or their index finger and thumb, to push and rotate the stick.

I used the center of my palm, and tore the skin off of my hand.

Within days, my church was holding its annual Picnic Extravaganza and I was going for the first time. The playground structures had metal scaffolding underneath the steps leading up to a slide, and I resolved to climb halfway up the ladder and squeeze under it, wholly wrapping my body to straddle it/ With my injured hand, I did it, but it hurt enough that I still remember it to this day.

Yeah Mario Party was almost a rite of passage back then for how many hands it messed up on kids. Fighting games that used the control stick were also rather hellish, tore some skin off my thumbs on Killer Instinct Gold and Mace: The Dark Age
Oh yeah, I almost forgot how some of those minigames in Mario Party basically required players to ♥♥♥♥ their hands up. It got so bad that Nintendo made a glove specifically to prevent people from tearing up their skin.
Lotte 4/jun./2024 às 12:15 
I utterly detest "open world survival crafting games" because they all appear as a mere aggregation of assets.

Undertale is neither a masterpiece nor graphically impressive. The storyline is entirely inconsequential, and the gameplay is utterly irrelevant. However, the music is commendable.

For me, personally, any launcher outside of Steam is more of a nuisance than a benefit - because with Steam, I have much more than just a shopping cart.

Free-to-play games essentially mean "I don't need to buy them".

The same applies to MMORPGs.

Or multiplayer-only games in general.

Multiplayer games like Battlefield should inherently include bots.
Pocahawtness 5/jun./2024 às 6:09 
Monthly subscription mmo's are better than free ones
zirkustier 5/jun./2024 às 14:14 
I don't think the gaming scene needs a new early access open world survival crafting game every week.
TurtleShroom 5/jun./2024 às 18:37 
Escrito originalmente por Pirate☠️Pocah:
Monthly subscription mmo's are better than free ones

This take is HOT.

Why do you think that is the case?
Ogami 5/jun./2024 às 18:57 
Mass Effect 2 is the worst game of the trilogy and Mass Effect 3 the best.
inpurpleshadows 5/jun./2024 às 20:20 
Escrito originalmente por Ogami:
Mass Effect 2 is the worst game of the trilogy and Mass Effect 3 the best.
What was it about ME3 that made people hate it so much? Sure, the ending was a little rushed, but I thought the gameplay was at its best in that entry.
Ogami 6/jun./2024 às 0:25 
Escrito originalmente por inpurpleshadows:
What was it about ME3 that made people hate it so much? Sure, the ending was a little rushed, but I thought the gameplay was at its best in that entry.
I dont know. I played it the first time with all the DLC and the extended ending cut so i never saw the terrible "original" ending. And the ending i saw was fine. And yes, gameplay wise the 3rd is by far the best.
Everyone has this eternal hardon for Mass Effect 2 when it was just a dumbed down dudebro corridor shooter after the full blown RPG that Mass Effect 1 was.
At least Mass Effect 3 brought back some of the RPG elements and the 3rd person shooting was a lot better then in ME 2.
But ME 2 is on some pedestal as one of the "best games ever" and i just dont get it.
¯\_(ツ)_/¯
Raziel 6/jun./2024 às 4:27 
Yakuza 5 and 6 are massive weak-points in the series
inpurpleshadows 6/jun./2024 às 5:45 
Escrito originalmente por Ogami:
Escrito originalmente por inpurpleshadows:
What was it about ME3 that made people hate it so much? Sure, the ending was a little rushed, but I thought the gameplay was at its best in that entry.
I dont know. I played it the first time with all the DLC and the extended ending cut so i never saw the terrible "original" ending. And the ending i saw was fine. And yes, gameplay wise the 3rd is by far the best.
Everyone has this eternal hardon for Mass Effect 2 when it was just a dumbed down dudebro corridor shooter after the full blown RPG that Mass Effect 1 was.
At least Mass Effect 3 brought back some of the RPG elements and the 3rd person shooting was a lot better then in ME 2.
But ME 2 is on some pedestal as one of the "best games ever" and i just dont get it.
¯\_(ツ)_/¯
I haven't played any of the Mass Effect expansion packs, I only played the original base trilogy on Xbox 360. I also played Mass Effect relatively recently, around last year when I started getting into story-rich games. After all the controversy I heard, I expected ME3's final act to be an abomination, but it merely rushed, it didn't ruin the series for me.

As for ME2, I think the reason that game was and still is so highly praised is because of the action-heavy shooter you said it was. ME2 was more akin to the likes of Gears of War which was considered revolutionary during the seventh generation of gaming. I think that ME3 is still the best gameplay wise because it took the RPG elements of ME1 and the heavy action in ME2 and amalgamated it into an engaging and fun package.
GGcake 6/jun./2024 às 10:26 
good game
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