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And we've never owned games, only licenses to use a copy of the game. Ownership of a game implies you are the developer or publisher which we are not.
I understand what you're advocating for, and I understand why. I also understand that it will never happen, and I'm personally comfortable with that.
The days of physical game ownership on PC have been left behind a long time ago. About 17 years ago or so. That's when I would mark the shift. Steam was about 4 years old and hit it's stride. The PC game section of stores went from an entire aisle to a single 4 foot section, and the only games there were seek and find, match 3, and usually The Sims and World of Warcraft.
Console is following suit. Already digital outsells physical. They're releasing consoles without optical disk drives at all. Some physical releases are just digital releases in disguise, either containing just a key, or being a disk without the game data, requiring you to download the game. Big retailers like Walmart and Target are phasing out their physical game sections.
I will be surprised if the next generation of consoles, the PS6 and Xbox whatever isn't 100% digital.
Next step is doing to games what they did to movies...
Yeah, I see the writing on the wall there. Timed exclusivity deals. Subscription services. Streaming.
At least for AAA games. I'm going to hold out as long as I can. Plenty of smaller releases and indies to enjoy without having to worry about it... for now at least.
Why did you not realise this? Don't blame Steam for this as all digital platofmr s are the same and you should price accordingly.
Honestly, the weird way people think amazes me.
There's plenty to go round though.
I've said it many times. I've been around since the start of gaming and still keep and play all my old systems and games. I enjoy them all. There's two periods I deem the golden ages - one was the explosion of the earyl 1980s. The other was the PS2 era.
But this is the first era where I haven't bothered buying a new console (except the Switch). Because there's nothing of interest exclusively on the PS5 or Xbox.
Because triple A is utter crap and they've painted themselves into a corner of ballooning costs that has made them too afraid to gamble resources so they make safe, pap, and banal trend chasing awfulness.
But there's plenty in the indie space thankfully. So I go there.
I mean. I understood that when I signed up for GoG and Steam, and Battle.net. And II have no regrets or misgivings. I mean The fact that my owned game library went from 30 or so to over 1K says that this has worked out well for me. I can't eveb uinmagine how I;'d store physical copies of all them games
When I first bought my Xbox, I realised that digital distribution meant I didn't get a physical copy and was therefore down to how long the service lasts, or the hard drive. So I budgeted accordingly.
To me, I always prefer physical. Mostly because I still play all my games, so that's MY metric. So according to this, I adjusted the price I would be willing to pay for it, as it is still a bit of a gamble.
It's a really easy and straightforward premis, so I don't get why people can't grasp it.
And no, likewise I never spend more than about £15 on any game regardless of physical or digital.